From 0b3e4a3a26f964bfd37347b4aa8425b4b2d7f1db Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 9 Dec 2008 20:28:26 +0000 Subject: * Updated change log. * Fixed an ASSERT when quitting. If no one finds any urgent problems (someone please try compiling and playing on Windows, both ASCII and Tiles) I'll branch tomorrow. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@7801 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/changes.stone_soup | 34 +++++++++++++++++++++++++++++----- crawl-ref/docs/level_design.txt | 2 +- crawl-ref/settings/init.txt | 4 ++-- crawl-ref/settings/menu_colours.txt | 4 ++-- crawl-ref/source/hiscores.cc | 2 +- 5 files changed, 35 insertions(+), 11 deletions(-) diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index 1dc75c7ffa..57bcf164f4 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -1,4 +1,4 @@ -Stone Soup 0.4.4 (2008????) +Stone Soup 0.4.4 (20081210) --------------------------- Disclaimer: These are merely the highlights, not an exhaustive list of changes. @@ -8,16 +8,40 @@ Disclaimer: These are merely the highlights, not an exhaustive list of changes. * Fixed time handling in dgl builds. * Fixed semi-controlled Blink. * Fixed '{' inscription. -* Fixed Spriggans being capable to wield staves while wearing a shield. +* Fixed crash when wiz-creating a nonexistent monster type. +* Fixed broken monster movement away from player. +* Fixed acquirement() giving Book of Bugginess. +* Fixed auto-swapping rings and amulets taking twice as long as normal. * Fixed explosive tracers leaking information about invisible monsters. * Fixed real/fake rakshasa identity being leaked in descriptions. -* Fixed broken spacing on religion screen. -* Fixed doubled inscriptions in equipped items in dump. +* Fixed =f inscription preventing wielding of stones. +* Fixed Spriggans being capable to wield staves while wearing a shield. * Fixed monsters being created with both a shield and wielding a two-hander. +* Fixed off-by-1 error when selecting starting weapon. +* Fixed bats being capable of opening/closing doors. +* Fixed Draconians getting redundant mutations. +* Fixed secondary unarmed attacks not waking sleeping monsters. +* Fixed incorrect high score calculation. +* Fixed backwards stealth check. +* Fixed recharged wands not being inscribed with zap counts. * Fixed bad names for god-gifted unrandarts. * Warn player if interlevel travel intends to take detours. * Make multi-corpse sacrifices take 1 turn only. -* Mark staves of poison and rods of venom as disapproved by TSO. +* All 't' commands now take a turn. +* Shining eyes now gives mutagenic chunks, eyes of draining poisonous ones. +* Identify Holy Wrath brand on failed wield. +* Make Lichform discard holy wrath weapons. +* Properly disable traps in the Abyss. +* Don't allow monsters to polymorph into a unique. +* List new amount of charges when recharging identified wands. +* Don't prompt when swapping into dangerous terrain. +* Makhleb accepts collateral demon kills again. +* Only sharp weapons are now offered for butchering. +* Added an aptitudes hotkey for the book/weapon choice submenus. +* Properly allow monsters to pick up and use javelins. +* Don't apply menu colouring to Wp: and Qv: lines. +* Improved interrupted butchery behaviour. +* Saner autopickup exceptions. Stone Soup 0.4.3 (20080731) --------------------------- diff --git a/crawl-ref/docs/level_design.txt b/crawl-ref/docs/level_design.txt index a361ca3f98..7219b80d5e 100644 --- a/crawl-ref/docs/level_design.txt +++ b/crawl-ref/docs/level_design.txt @@ -153,7 +153,7 @@ The symbols on the map: e - second item from the list (here occassionally a book) -D. Map symbols +C. Map symbols ---------------- Terrain diff --git a/crawl-ref/settings/init.txt b/crawl-ref/settings/init.txt index ecea500c90..93a04e82a2 100644 --- a/crawl-ref/settings/init.txt +++ b/crawl-ref/settings/init.txt @@ -262,8 +262,8 @@ include = menu_colours.txt menu_colour = pickup:green:god gift # Highlight (partly) selected items -menu_colour = white:\w \+ -menu_colour = white:\w \# +menu_colour = inventory:white:\w \+\s +menu_colour = inventory:white:\w \#\s # Colouring of messages include = messages.txt diff --git a/crawl-ref/settings/menu_colours.txt b/crawl-ref/settings/menu_colours.txt index 321c023392..ed7cae2f37 100644 --- a/crawl-ref/settings/menu_colours.txt +++ b/crawl-ref/settings/menu_colours.txt @@ -21,7 +21,7 @@ menu = lightmagenta:.*orb.*Zot # Artefacts # -menu = white:.*artefact.* +menu = inventory:white:.*artefact.* #menu = white:.*identified.*artefact.* #menu = lightblue:.*unidentified.*artefact.* @@ -59,6 +59,6 @@ menu = $evil:.*evil_item.* # Defaults for normal items # menu = lightred:.*equipped.* cursed -menu = lightgreen:.*equipped.* +menu = inventory:lightgreen:.*equipped.* menu = green:uncursed menu = red:cursed diff --git a/crawl-ref/source/hiscores.cc b/crawl-ref/source/hiscores.cc index edd1d42afe..b7d9739b51 100644 --- a/crawl-ref/source/hiscores.cc +++ b/crawl-ref/source/hiscores.cc @@ -431,7 +431,7 @@ static const char *kill_method_names[] = "wild_magic", "xom", "statue", "rotting", "targeting", "spore", "tso_smiting", "petrification", "unknown", "something", "falling_down_stairs", "acid", "curare", "melting", "bleeding", - "beogh_smiting", "divine_wrath" + "beogh_smiting" }; const char *kill_method_name(kill_method_type kmt) -- cgit v1.2.3