From 144117715f73d273a97227592a303734e2b8e00a Mon Sep 17 00:00:00 2001 From: dshaligram Date: Fri, 22 Sep 2006 20:48:27 +0000 Subject: Throwing needles by hand is now seriously inaccurate. Even more serious than before, since it appears that hand-thrown needles are still accurate enough for ogre use. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@78 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/item_use.cc | 7 ++++--- 1 file changed, 4 insertions(+), 3 deletions(-) diff --git a/crawl-ref/source/item_use.cc b/crawl-ref/source/item_use.cc index 1f5e1167f0..45f65436ed 100644 --- a/crawl-ref/source/item_use.cc +++ b/crawl-ref/source/item_use.cc @@ -1702,9 +1702,10 @@ bool throw_it(struct bolt &pbolt, int throw_2, monsters *dummy_target) { // Throwing needles is now seriously frowned upon; it's difficult // to grip a fiddly little needle, and not penalising it cheapens - // blowguns. - exHitBonus -= (30 - you.skills[SK_DARTS]) / 3; - baseHit -= (30 - you.skills[SK_DARTS]) / 4; + // blowguns. [ds] Increased the penalty further after rgrmisc + // reports of being able to use thrown needles. + exHitBonus -= (30 - you.skills[SK_DARTS]); + baseHit -= (45 - you.skills[SK_DARTS]) / 2; #ifdef DEBUG_DIAGNOSTICS mprf(MSGCH_DIAGNOSTICS, "Needle base hit = %d, exHitBonus = %d", baseHit, exHitBonus); -- cgit v1.2.3-54-g00ecf