From 699cde4f76df3afab479857223a4f361ffed0258 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Mon, 13 Nov 2006 14:01:58 +0000 Subject: Updated change history for 0.1.3. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@384 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/changes.stone_soup | 123 ++++++++++++++++++++++++++++++++++++++ 1 file changed, 123 insertions(+) diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index 094dcbc4ac..f2de5d6635 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -1,3 +1,126 @@ +Stone Soup 0.1.3 (20061116) +--------------------------- +* Updated documentation and reorganised the manual. +* Jewellery puton/remove interface can now automatically remove amulets and + rings before wearing new jewellery. +* Rings/staves of wizardry give a bigger boost to spell success rates. +* [1594109] Fixed bad messages when trying to animate a weapon if no weapon is + wielded. +* [1589854] Orange and silver statues are now monsters. +* [1593356] Fixed ghouls being able to mutate. +* Fixed undead decomposing from mutation only if wearing an amulet of resist + mutation. +* [1593318] Rearranged skills display for ranged combat and unarmed combat. +* [1593089] Escape can be used to break out of sequential pickup prompt in + addition to 'q'. +* Curare-tipped needles are more fragile than ordinary needles. +* [1592629] \ now shows item identification knowledge in shops. +* [1592521] Fixed the invisibility check for tracer beams to produce nicer + results. +* Fixed beta 26 bug: Glow contamination has an extremely severe mutation rate. +* [1591152] Fixed macros being able to infinite loop. +* makefile.lnx renamed to makefile.unix. +* [1578169] More intelligent messages when monsters hit themselves. +* [1591105] Invisible monsters can no longer 'gesture wildly.' +* Added an option, increasing_skill_progress (default false), which if true + makes skills display in increasing percentiles. +* [1591103] Fixed incorrect no-damage messages with vorpal brands. +* [1590656] Fixed bad claw message. +* [1591269] Dissection failure hints why without easy_butcher. +* [1585863] Added a level compiler. +* [1589868] Lightning grounds on metal walls; fire/cold reflect off green + crystal. +* [1588662] Let the player know why they didn't pass out after berserking. +* [1589824] Long messages were being truncated. +* [1587182] Eliminated possibility of murky clear potions. +* [1588587] Amulets of resist corrosion also reduce acid damage. +* [1585820] Lowered skill penalties for player draconian colours. +* [1589141] Mimics can no longer push player off stairs. +* [1588831] Fixed poison frost/flame beams from blowguns being useless. +* [1581270] Amulet of the gourmand refactoring: + - When hungry, only converts contaminated chunks to clean. + - When not hungry, converts contaminated to clean, and provides nutrition + based on how long it's been worn, the effects maxing at 200 turns with + AotG. Maybe we should increase this further. + - Rotten chunks will sicken susceptible races even with AotG. + - Appropriate flavour messages for chunk taste. + - Changed description of AotG. +* Beam code rewritten. +* Line-of-sight code rewritten. +* [1584969] Allow the user to cancel out of a spell at targeting prompt without + losing the turn. +* [1581221] When taking a low-hp note, also mention what caused the hp loss. +* Chain lightning is a little more powerful. +* Shields can be worn/taken-off faster. +* Nemelex has a small chance of giving piety even for junk. +* [1586069] Fixed player yellow draconians not having a BWpn delay. +* [1585811] Fixed inability to generate fixedarts. +* [1585793] Increased frequency of altars and mini-temples. +* Fixed multidrop not remembering previously selected items that were + not dropped. +* Okawaru is less eager to shower missiles on the player. +* Slightly upped MR for draconians and death drakes. +* [1571251] Added a character picker to select existing savefiles. +* [1580955] Fixed mesclr() not happening for keypad action in DOS. +* [1581536] Monsters won't break fleeing if hit by missiles. +* [1578124] Additional help for level-map. +* [1581418] Curse toes are now visibly different from curse skulls. +* [1581730] Monster draconians can now have a base colour + skill title. +* [1578847] Summoned unholies are hostile to worshippers of good. +* [1567659] Ammo can ID through use. +* [1574591] Wait for one second after hinting "a fine choice". +* [1576514] Bees could cause bad fight messages. +* [1578752] Better handling of init.txt locations. +* [1581210] Draconians go to Zot, deep elves leave. +* [1571320] Ghost names were being truncated badly. +* [1571272] Ignore rod-recharge MP fluctuation while resting. +* [1578875] Added JPEG's trapwalk.lua to the list of official Lua scripts. +* Changed autopickup default to be the same as in the standard init.txt. +* [1579636] Fixed notes being generated after death. +* [1565579] [1565575] Rods and missile launchers work with shields. +* [1574462] Fixed labyrinth files not being deleted correctly. +* [1577066] If all items on a square are squelched, the squelch is ignored. +* [1563661] Character dump section order is now configurable with dump_order. +* Updated keyboard help screen. +* [1575175] Fixed orcs getting elven and dwarvish equipment. +* [1575517] Fixed broken colouring on rod spell screen. +* Piety gain works normally in the temple again. +* [1571342] Fixed bad grammar for rotting meat. +* Stash-tracking defaults to "explicit", rather than "none". +* Accept g as an alternative key to go into the pickup menu. +* Superior submerge behaviour for monsters in fountains. +* Fixed acquirement giving bad items (specifically with barding.) +* [1571334] Fixed clumsy titles: "Master of Thousand Battles", + "Master of Arcane". +* Lochaber axes now get correct combat messages. +* [1563548] Escape dumps you out of both menu and prompt. +* [1571278] Horn of Geryon monsters are defined as MF_CREATED_FRIENDLY and thus + give no benefits when dying. +* [1571276] Altar cards don't look for a better spot. +* Import of (most of) 4.1's view code. +* Spriggans are told that they are fast. +* [1567636] Made the Orcish Mines entrance message more informative. +* [1568413] Conjurers and wizards get to choose their starting spellbook. +* [1567640] Uniques with less than 5 hit dice can't get top-tier wands in their + starting inventory. +* [1563668] Travel respects easy_open. +* Added a better go-to-hell message when attempting to cast Swiftness in water. +* Berserkers now have stealth 0. +* 4.1 import: better messages when gaining skills, better '@' report. +* [1567625] Moths++. +* Ctrl-C is handled better on DOS and Windows. +* [1567688] Change Ogre starting weapon from club to ancus. +* [1567482] Capped wands of hasting at 9 charges. +* [1567674] Description change for wands of disintegration. +* [1567652] Empty wands are marked [empty]. +* [1567641] Butchery asks you to pick a corpse before switching weapons. +* [1567621] Warning if corpse rots during dissection. +* [1567613] Removed CMD_OBSOLETE_INVOKE. +* [1564899] Added "Power" column for spells screen. +* [1566657] Rings of teleportation are now pricier. +* [1566759] Fixed merfolk getting duplicate messages when entering water. +* [1566652] Fixed control teleport being noted in the dump even if unIDed. + Stone Soup 0.1.2 (20060927) --------------------------- * Fixed shift-running and /-running on Windows and Unix. -- cgit v1.2.3-54-g00ecf