From 71ad92da616950e6a90a9bf5bc7aeb28dc13ebbb Mon Sep 17 00:00:00 2001 From: dolorous Date: Wed, 2 Jul 2008 02:07:37 +0000 Subject: Add more miscellaneous minor fixes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6314 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/beam.cc | 2 +- crawl-ref/source/effects.cc | 2 +- crawl-ref/source/fight.cc | 16 ++++++++-------- 3 files changed, 10 insertions(+), 10 deletions(-) diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index e52c26d624..9c2fab13a2 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -2039,7 +2039,7 @@ void fire_beam(bolt &pbolt, item_def *item, bool drop_item) xom_is_stimulated(128); // Allow friendlies to react to projectiles, except when in - // Sanctuary when pet_target can only be explictly changed + // sanctuary when pet_target can only be explictly changed // by the player. const monsters *mon = &menv[pbolt.beam_source]; if (pbolt.foe_hurt > 0 && !mons_wont_attack(mon) diff --git a/crawl-ref/source/effects.cc b/crawl-ref/source/effects.cc index b3dfc3fbeb..c8612dc3a3 100644 --- a/crawl-ref/source/effects.cc +++ b/crawl-ref/source/effects.cc @@ -2021,7 +2021,7 @@ void yell(bool force) if (env.sanctuary_time > 0) { if (!yesno("An ally attacking under your orders might violate " - "sanctuary; order anyways?", false, 'n')) + "sanctuary; order anyway?", false, 'n')) { canned_msg(MSG_OK); return; diff --git a/crawl-ref/source/fight.cc b/crawl-ref/source/fight.cc index e59d750fda..d2d9698d88 100644 --- a/crawl-ref/source/fight.cc +++ b/crawl-ref/source/fight.cc @@ -3125,8 +3125,8 @@ bool melee_attack::mons_attack_mons() || is_sanctuary(def_pos.x, def_pos.y)) && atk != def) { - // Friendly monsters should only violate sanctuary if - // explictly ordered to do so by the player. + // Friendly monsters should only violate sanctuary if explicitly + // ordered to do so by the player. if (mons_friendly(atk)) { if (you.pet_target == MHITYOU || you.pet_target == MHITNOT) @@ -3159,9 +3159,9 @@ bool melee_attack::mons_attack_mons() behaviour_event(def, ME_WHACK, monster_index(atk)); } - // If an enemy attacked a friend, set the pet target if it isn't - // set already, but not if Sanctuary is in effect (pet target must - // be set explicitly by the player during Sanctuary) + // If an enemy attacked a friend, set the pet target if it isn't set + // already, but not if sanctuary is in effect (pet target must be + // set explicitly by the player during sanctuary). if (perceived_attack && atk->alive() && mons_friendly(def) && !mons_wont_attack(atk) && you.pet_target == MHITNOT && env.sanctuary_time <= 0) @@ -4005,9 +4005,9 @@ void melee_attack::mons_check_attack_perceived() { interrupt_activity(AI_MONSTER_ATTACKS, atk); - // If a friend wants to help, they can attack the attacking monster, - // unless Sanctuary is in effect since pet target can only be - // changed explicitly by the player during sanctuary. + // If a friend wants to help, they can attack the attacking + // monster, unless sanctuary is in effect since pet_target can + // only be changed explicitly by the player during sanctuary. if (you.pet_target == MHITNOT && env.sanctuary_time <= 0) you.pet_target = monster_index(atk); } -- cgit v1.2.3-54-g00ecf