From 76c1d4a85726bef0e54c8382041b122a3718d095 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 29 Jul 2008 11:31:08 +0000 Subject: Add documentation for the keybindings. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6715 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/keybind.txt | 177 +++++++++++++++++++++++++++++++++++++++ crawl-ref/docs/options_guide.txt | 8 ++ 2 files changed, 185 insertions(+) create mode 100644 crawl-ref/docs/keybind.txt diff --git a/crawl-ref/docs/keybind.txt b/crawl-ref/docs/keybind.txt new file mode 100644 index 0000000000..48c3dd2003 --- /dev/null +++ b/crawl-ref/docs/keybind.txt @@ -0,0 +1,177 @@ +Here's a list of all commands, in the form they are parsed by the +bindkey option, with their default key and a short explanation +(where necessary). + +Movement +-------- +Moving one grid into a given direction: +b CMD_MOVE_DOWN_LEFT +h CMD_MOVE_LEFT +j CMD_MOVE_DOWN +k CMD_MOVE_UP +l CMD_MOVE_RIGHT +n CMD_MOVE_DOWN_RIGHT +u CMD_MOVE_UP_RIGHT +y CMD_MOVE_UP_LEFT + +Moving into a given direction until interrupted: +B CMD_RUN_DOWN_LEFT +H CMD_RUN_LEFT +J CMD_RUN_DOWN +K CMD_RUN_UP +L CMD_RUN_RIGHT +N CMD_RUN_DOWN_RIGHT +U CMD_RUN_UP_RIGHT +Y CMD_RUN_UP_LEFT + +Untrapping or opening/closing doors in a given direction: +^B CMD_OPEN_DOOR_DOWN_LEFT +^H CMD_OPEN_DOOR_LEFT +^J CMD_OPEN_DOOR_DOWN +^K CMD_OPEN_DOOR_UP +^L CMD_OPEN_DOOR_RIGHT +^N CMD_OPEN_DOOR_DOWN_RIGHT +^U CMD_OPEN_DOOR_UP_LEFT +^Y CMD_OPEN_DOOR_UP_RIGHT + +Inventory management +-------------------- +d CMD_DROP +e CMD_EAT +f CMD_FIRE +g, , CMD_PICKUP +i CMD_DISPLAY_INVENTORY +q CMD_QUAFF +r CMD_READ +v CMD_EVOKE +w CMD_WIELD_WEAPON +F CMD_THROW_ITEM_NO_QUIVER +M CMD_MEMORISE_SPELL +P CMD_WEAR_JEWELLERY +Q CMD_QUIVER_ITEM +R CMD_REMOVE_JEWELLERY +T CMD_REMOVE_ARMOUR +W CMD_WEAR_ARMOUR +Z CMD_ZAP_WAND += CMD_ADJUST_INVENTORY +{ CMD_INSCRIBE_ITEM +( CMD_CYCLE_QUIVER_FORWARD +' CMD_WEAPON_SWAP + +Dungeon interaction +------------------- +c CMD_BUTCHER +o CMD_EXPLORE +s, . CMD_SEARCH, CMD_MOVE_NOWHERE (same command) +5 CMD_REST (rest/search 100 turns) +t CMD_SHOUT +x CMD_LOOK_AROUND +z CMD_CAST_SPELL +C CMD_CLOSE_DOOR +^E CMD_FORGET_STASH +^F CMD_SEARCH_STASHES +G, ^G CMD_INTERLEVEL_TRAVEL +O CMD_OPEN_DOOR +^S CMD_MARK_STASH +^T CMD_TOGGLE_FRIENDLY_PICKUP +^W CMD_FIX_WAYPOINT +X CMD_DISPLAY_MAP +< CMD_GO_UPSTAIRS +> CMD_GO_DOWNSTAIRS +; CMD_INSPECT_FLOOR +! CMD_ANNOTATE_LEVEL + +Player status +------------- +a CMD_USE_ABILITY +m CMD_DISPLAY_SKILLS +p CMD_PRAY +A CMD_DISPLAY_MUTATIONS +E CMD_EXPERIENCE_CHECK +I CMD_DISPLAY_SPELLS +^O CMD_DISPLAY_OVERMAP +^P CMD_REPLAY_MESSAGES +@ CMD_DISPLAY_CHARACTER_STATUS +% CMD_RESISTS_SCREEN +^ CMD_DISPLAY_RELIGION +" CMD_LIST_JEWELLERY +[ CMD_LIST_ARMOUR +] CMD_LIST_EQUIPMENT +) CMD_LIST_WEAPONS +\ CMD_DISPLAY_KNOWN_OBJECTS +# CMD_CHARACTER_DUMP + +Meta-commands +------------- +^A CMD_TOGGLE_AUTOPICKUP +^C CMD_CLEAR_MAP +^D, ~ CMD_MACRO_ADD +^Q CMD_QUIT +^R CMD_REDRAW_SCREEN +S CMD_SAVE_GAME +^X CMD_SAVE_GAME_NOW +^Z CMD_SUSPEND_GAME +& CMD_WIZARD (issuing wiz-mode commands) +: CMD_MAKE_NOTE +_ CMD_READ_MESSAGES (messaging during online play) +? CMD_DISPLAY_COMMANDS +` CMD_PREV_CMD_AGAIN +0 CMD_REPEAT_CMD + +Targetting sub-commands +----------------------- +Move cursor one step in a given direction: +b CMD_TARGET_DOWN_LEFT +h CMD_TARGET_LEFT +j CMD_TARGET_DOWN +k CMD_TARGET_UP +l CMD_TARGET_RIGHT +n CMD_TARGET_DOWN_RIGHT +u CMD_TARGET_UP_RIGHT +y CMD_TARGET_UP_LEFT + +Shoot in a given direction: +B CMD_TARGET_DIR_DOWN_LEFT +H CMD_TARGET_DIR_LEFT +J CMD_TARGET_DIR_DOWN +K CMD_TARGET_DIR_UP +L CMD_TARGET_DIR_RIGHT +N CMD_TARGET_DIR_DOWN_RIGHT +U CMD_TARGET_DIR_UP_RIGHT +Y CMD_TARGET_DIR_UP_LEFT + +x, ESCAPE CMD_TARGET_CANCEL +v CMD_TARGET_DESCRIBE +? CMD_TARGET_HELP +' ', !, 5, \r CMD_TARGET_SELECT +. CMD_TARGET_SELECT_ENDPOINT +^P CMD_TARGET_SHOW_PROMPT +^C CMD_TARGET_CYCLE_BEAM +^: CMD_TARGET_HIDE_BEAM +\t CMD_TARGET_FIND_PORTAL +^ CMD_TARGET_FIND_TRAP +_ CMD_TARGET_FIND_ALTAR +< CMD_TARGET_FIND_UPSTAIR +> CMD_TARGET_FIND_DOWNSTAIR +^F CMD_TARGET_CYCLE_TARGET_MODE +^L CMD_TARGET_TOGGLE_MLIST (non-Tiles only) +p CMD_TARGET_PREV_TARGET +f, t CMD_TARGET_MAYBE_PREV_TARGET +- CMD_TARGET_CYCLE_BACK}, ++, = CMD_TARGET_CYCLE_FORWARD +/ CMD_TARGET_OBJ_CYCLE_BACK +*, \ CMD_TARGET_OBJ_CYCLE_FORWARD + +Wiz-mode targetting sub-commands +-------------------------------- +g CMD_TARGET_WIZARD_GIVE_ITEM +m CMD_TARGET_WIZARD_MOVE +s CMD_TARGET_WIZARD_MAKE_SHOUT +w CMD_TARGET_WIZARD_PATHFIND +F CMD_TARGET_WIZARD_MAKE_FRIENDLY +P CMD_TARGET_WIZARD_BLESS_MONSTER + +Tile-only commands +------------------ +- CMD_EDIT_PLAYER_TILE (edit player doll) +^V CMD_EDIT_PREFS (edit screen preferences) diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index 4325ba43da..bbbde61be6 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -1476,6 +1476,14 @@ bindkey = [^D] CMD_BUTCHER operation than macros. Useful in that macros cannot (yet) invoke each other, but a macro can invoke a command whose key has changed. + The syntax is always the same: [key] command + First, in square brackets, list the key you want to use, with + ^X meaning Ctrl-X. After that name the command to be bound to + that key. You can bind several commands to the same key, as long + as they take effect in different areas of the game, i.e. one + targetting command and one for the main game. Likewise, you can + bind the same command to different keys. + For a full list of possible commands, see keybind.txt. 4-o Tiles Options. ---------------------- -- cgit v1.2.3-54-g00ecf