From 7dff54b82e9751a089128cc512104ddfe40f150d Mon Sep 17 00:00:00 2001 From: nlanza Date: Tue, 26 Sep 2006 12:48:17 +0000 Subject: Add a bunch more to the OS X install instructions. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup@142 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/INSTALL | 16 +++++++++++++++- 1 file changed, 15 insertions(+), 1 deletion(-) diff --git a/crawl-ref/INSTALL b/crawl-ref/INSTALL index ca854c94a4..bf0598d60e 100644 --- a/crawl-ref/INSTALL +++ b/crawl-ref/INSTALL @@ -77,13 +77,27 @@ Building on Mac OS X You can follow the Linux instructions to build Crawl (but note you still need to install Xcode to get gcc and make), or alternatively you can use Xcode. +* Crawl has been tested with Xcode 2.4 under OS X 10.4.7 on both PPC and Intel + machines, but is likely to be buildable with earlier versions. + * Make sure Xcode is installed. Xcode should be available on the OS X install DVD if you haven't already installed it. -* Open the Xcode project under the "source" directory. +* Open the Xcode project (Crawl.xcodeproj) under the "source" directory. * Hit Build in Xcode. +* The default build configuration, Release, will build a ppc/i386 Universal + binary suitable for play on all OS X 10.3.9 or newer systems. The other build + configurations are intended for development and may not result in a binary + that can be distributed to others. + +* You can also use makefile.osx, which will run xcodebuild from the command line. + +* If you have Lua installed, you can add your lua headers and liblua library to + the 'Crawl' target in the Xcode project, uncomment the '#define CLUA_BINDINGS' + line in AppHdr.h, and rebuild to compile with Lua support. + Building on Windows ------------------- -- cgit v1.2.3-54-g00ecf