From d50b26f051e8bc6e4faeeb0b4f5e12a6998f2124 Mon Sep 17 00:00:00 2001 From: Jude Brown Date: Sun, 17 Jan 2010 21:32:46 +1000 Subject: Increase generation of giant leeches in Swamp. Chances of generation were around a maximum of one per level; they are now around a maximum of four per level, which I think is reasonable. They were previously as ultra-rare as tentacled monstrosities and other unseen Swamp denizens. --- crawl-ref/source/mon-pick.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/crawl-ref/source/mon-pick.cc b/crawl-ref/source/mon-pick.cc index 86c1e50a38..bdffd7ab76 100644 --- a/crawl-ref/source/mon-pick.cc +++ b/crawl-ref/source/mon-pick.cc @@ -1558,6 +1558,7 @@ int mons_swamp_level(int mcls) case MONS_SWAMP_DRAKE: case MONS_WORM: case MONS_SWAMP_WORM: + case MONS_GIANT_LEECH: mlev++; break; @@ -1591,7 +1592,6 @@ int mons_swamp_level(int mcls) case MONS_SLIME_CREATURE: case MONS_VERY_UGLY_THING: case MONS_VAPOUR: - case MONS_GIANT_LEECH: case MONS_TENTACLED_MONSTROSITY: mlev += 4; break; @@ -1633,6 +1633,7 @@ int mons_swamp_rare(int mcls) return 70; case MONS_RAT: + case MONS_GIANT_LEECH: return 61; case MONS_SLIME_CREATURE: @@ -1681,7 +1682,6 @@ int mons_swamp_rare(int mcls) case MONS_GIANT_NEWT: case MONS_GIANT_SLUG: case MONS_GIANT_SNAIL: - case MONS_GIANT_LEECH: return 10; case MONS_TENTACLED_MONSTROSITY: -- cgit v1.2.3