From f6a7496a215d11ab5d72736aea2f3f74df84fb11 Mon Sep 17 00:00:00 2001 From: Adam Borowski Date: Wed, 13 Jan 2010 20:48:24 +0100 Subject: Don't mess with memory of slime creatures when in tiles. --- crawl-ref/source/show.cc | 2 ++ 1 file changed, 2 insertions(+) diff --git a/crawl-ref/source/show.cc b/crawl-ref/source/show.cc index 375d3f5cf2..ab8c102c63 100644 --- a/crawl-ref/source/show.cc +++ b/crawl-ref/source/show.cc @@ -368,8 +368,10 @@ void show_def::_update_monster(const monsters* mons) grid(e).cls = SH_MONSTER; if (!crawl_state.arena && you.misled()) grid(e).mons = mons->get_mislead_type(); +#ifndef USE_TILE else if (mons->type == MONS_SLIME_CREATURE && mons->number > 1) grid(e).mons = MONS_MERGED_SLIME_CREATURE; +#endif else grid(e).mons = mons->type; grid(e).colour = get_mons_glyph(mons).col; -- cgit v1.2.3-54-g00ecf