From 67bae2df48768bf7f9ede1947b4f4568e0a02b02 Mon Sep 17 00:00:00 2001 From: dploog Date: Thu, 20 Mar 2008 00:32:10 +0000 Subject: Moved 034_changes.txt to /docs and Fixed it (oops). Changed some settings in init.txt. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3737 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/034_changes.txt | 54 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 54 insertions(+) create mode 100644 crawl-ref/docs/034_changes.txt (limited to 'crawl-ref/docs/034_changes.txt') diff --git a/crawl-ref/docs/034_changes.txt b/crawl-ref/docs/034_changes.txt new file mode 100644 index 0000000000..491e8bba25 --- /dev/null +++ b/crawl-ref/docs/034_changes.txt @@ -0,0 +1,54 @@ +Information for players of versions 0.3.4 or earlier +---------------------------------------------------- + +There have been many changes to the interface in the new version. Among +them: + +* Swapped some command keys around: + z cast spell (was Z) + Z zap wand (was z) + o auto-explore (was Ctrl-O) + Ctrl-O dungeon overview (was O) + O open door (was o) + C close door (was c) + c chop up (was D, dissect) + E show experience (was C) + v evoke (was E) + t tell/yell (was !) + There is a file called "keys.pdf" in the /docs directory. It should be + printable and contains a reference sheet for all keys used in Crawl. + +* Removed the v command (view item in inventory). Its functionality is + provided by pressing i (showing the inventory) and the letter for the + item, at the same number of key presses. + +* The chop up (formerly dissect) interface is modified: there is no + prompt anymore for single corpses. In case of several corpses on the + square, you may use 'c' as a synonym for yes, and 'a' will answer yes + to this and all further corpses. In particular, all corpses in a square + can be sacrificed with 'pca'. + +* The colours of many monsters have been changed. Most notably, there are + no darkgray monsters anymore. In case darkgray is actually better + visible than blue on your system, you can swap these colours using + colour: darkblue = darkgray + or similar in the init.txt. + Apart from that, more dangerous monsters are now generally displayed in + lighter colours. + +We are sure that all of these changes are genuine improvements. Should +your brain be hardwired to the old settings, you can effectively enforce +the 0.3.4 state by using the following options: + : crawl.read_options('docs/034_monster_glyphs.txt') + additional_macro_file = docs/034_command_keys.txt + always_confirm_butcher = true + +Note that the header of init.txt contains these lines. (It contains some +more options for using other old settings.) The options are commented out, +so you just need to remove the # in front in order to activate them. You +can choose to use only part of these options. In case you decide to use +the old keyset, be aware that D is also a synonym for 'yes' in the +butcher interface. + +In case you choose to go with the new keyset or the new butcher interface, +you will want to look through your macro.txt file. -- cgit v1.2.3-54-g00ecf