From 7fc87a9ee86405a861f6b1671563227ccea54b10 Mon Sep 17 00:00:00 2001 From: Matthew Cline Date: Sat, 21 Nov 2009 18:25:43 -0800 Subject: Various changelog updates --- crawl-ref/docs/changelog.txt | 23 +++++++++++++++++++++-- 1 file changed, 21 insertions(+), 2 deletions(-) (limited to 'crawl-ref/docs/changelog.txt') diff --git a/crawl-ref/docs/changelog.txt b/crawl-ref/docs/changelog.txt index 860f16ddf7..a992dd117a 100644 --- a/crawl-ref/docs/changelog.txt +++ b/crawl-ref/docs/changelog.txt @@ -1,6 +1,14 @@ Stone Soup 0.6 -------------- -* Two new gods: Jiyva, god of slime, and Fedhas, god of plants. +* Three new gods: + * Jiyvagod, of slime. + * Fedhas, god of plants. + * Cheibriados, god of slowness. +* The main temple level (Evumenical Temple branch) now no longer + necessarily holds altars for all of the gods. If the main temple + chosen for a game doesn't have enough altars for all the gods, then + some altars are randomly chosen to appear in the dungeon between + levels 2 and 9 in "overflow" temples. * Shorten Lair to eight levels. * New portal vaults: Bailey and Trove. * Added scroll of silence. @@ -15,6 +23,8 @@ Stone Soup 0.6 * Autotravel doesn't cut corners and tries to avoid ambushes. * Exclusions are displayed in the overview screen ('Ctrl-O' command). * Autoexclusions get removed again once the trigger monster is no longer there. +* Dangerous clouds that are generated by the dungeon itself ("fog machines") + generate autoexclusions when seen by player. * Armour acquirement is more likely to fill secondary slots. * Book acquirement doesn't give manuals to spellcasting specialists anymore. * Added wands as an acquirement option. @@ -49,10 +59,19 @@ Stone Soup 0.6 * More generous stacking of ammunition. * Tiles: re-added doll editing screen ('-' command). * Tiles: added clickable spells display (toggle with '_' command). +* Tiles: modifier keys for left-clicking on monsters or the player: + * Shift-Left-Click: fire quivered ammo at monster. + * Ctrl-Left-Click: cast spell at target (monster or player) + * Alt-Left-Click: zap wand at target (monster or player) * Added option explore_delay, which can be used to make the delay between auto-explore moves different from the delay between other types of travel moves. - +* New wall type "trees". You can see through one tree, but two trees + in a row block vision. +* New monster "bush": + * Two or more in a row block vision. + * You can fire ammo and spells through them. + * If they catch on fire, fire may spread to adjacent bushes. Stone Soup 0.5.2 (20091008) --------------------------- -- cgit v1.2.3-54-g00ecf