From 9527f8ba4f9ff63e9d584d65467c7226aa99399d Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sat, 13 Jun 2009 20:55:30 +0000 Subject: * Allow tile_tooltip_ms = 0 to turn off tooltips completely. * Make "&)shop" call debug_make_shop() -> this used to crash the game. * Actually save spells when polymorphing a named monster. This will override spells they might get from their new base form. Note that the current solution will cause polymorphed named orc wizards to retain their spells, might not be what we want. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.5@9973 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/options_guide.txt | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'crawl-ref/docs/options_guide.txt') diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index c659e67b8c..bb358d9e54 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -1279,6 +1279,7 @@ mlist_allow_alternate_layout = false Display the monster list wherever Crawl may find space on your console display, usually to the left of the map, rather than using the fixed position below the stat area. + This option is not supported in the tiles build. mlist_targetting = false Using the monster list you can directly target monsters in @@ -1645,7 +1646,8 @@ tile_key_repeat = true tile_tooltip_ms = 500 The number of milliseconds before a tooltip appears when hovering the - mouse over part of the screen. + mouse over part of the screen. Setting this option to 0 will + deactivate the tooltips entirely. tile_window_width = 0 tile_window_height = 0 -- cgit v1.2.3-54-g00ecf