From ab7669a0a19d1fcb3464837512f83e44dc2f6f16 Mon Sep 17 00:00:00 2001 From: zelgadis Date: Sat, 3 Jan 2009 03:50:24 +0000 Subject: Added option "verbose_monster_pane", which when set to true makes the monster pane give more detailed information than just "resting" or "distracted". I probably put the option in the wrong section in options_guide.txt and init.txt, but I couldn't figure out the right section for it. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8158 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/options_guide.txt | 5 +++++ 1 file changed, 5 insertions(+) (limited to 'crawl-ref/docs/options_guide.txt') diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index 365b4e1e1b..b2c04169be 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -665,6 +665,11 @@ trap_item_brand = none use this brand, the items on the square are hidden by the trap symbol (^) and the trap symbol is branded. +verbose_monster_pane = false + If set to true when using the console version of Crawl (rather than + the tiles version), the pane listing the monsters in sight will give + more detailed information than just "distracted" or "resting". + 4-e Level Map Functions. ---------------------------- -- cgit v1.2.3-54-g00ecf