From a524209b16c1775a7367b76aec8e570bab9ad1c9 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Mon, 30 Jun 2008 19:11:56 +0000 Subject: Don't offer the wielded weapon for quivering (even if throwable) since you can't quiver it anyway. Fix !porridge being highlighted as preferred food if unidentified. Tweak change log a bit. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6259 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/changes.stone_soup | 13 +++++++------ 1 file changed, 7 insertions(+), 6 deletions(-) (limited to 'crawl-ref/docs') diff --git a/crawl-ref/docs/changes.stone_soup b/crawl-ref/docs/changes.stone_soup index 67fd4a323d..134358ac36 100644 --- a/crawl-ref/docs/changes.stone_soup +++ b/crawl-ref/docs/changes.stone_soup @@ -20,14 +20,14 @@ Interface --------- * Overhauled key settings of a number of commands. (See /settings/034_commands.txt or press ?v while playing.) -* Added monster list for monsters in LOS (ASCII only). +* Added monster list for monsters in line of sight (ASCII only). +* Improved religion, skills, ability interface. (Commands are ^!, m?, and a!.) * Overhauled (f)iring interface: abolish (t)hrowing, output quiver in status. -* Allow selection of equipment slots from '%' overview screen. * Improved butchering interface. -* Improved religion and skills interface. (Press ^! and m?, respectively.) +* Allow selection of equipment slots from '%' overview screen. * Added coloured HP/Magic bars. * Many new tutorial information triggers. -* Allow searching item/monster/spell descriptions ('?/' command). +* Allow searching item/monster/spell/... descriptions ('?/' command). * Allow swapping (' command) to non-weapons that need to be wielded for spells. * Fixed weapon swap ignoring {!w}. * Added Ctrl-D as a synonym for '~' (defining macros). @@ -53,6 +53,7 @@ Gods * Vehumet isn't evil anymore, and all boosts apply without prayer. * Increase cost for Lugonu's self-banishment. * Removed autoprayer and option to stop prayer. +* Removed item sacrifices for all gods except Nemelex, TSO, Zin. * Upon failed sacrifice hint on accepted item types. * Divine summons will leave on penance, or turn hostile on abandonment. @@ -60,6 +61,7 @@ Characters ---------- * Added Vampire species. * Enable all sensible species/class combinations. +* Overhaul starting skills and equipment. * Removed Glamour. * Red/White Draconians gain heat/cold resistance at xl 14 (rather than 18). * Mutations: Removed forgetfulness; introduced fur, shouting, +mp/-mp. @@ -67,7 +69,6 @@ Characters * Fixed undead being unable to smite. * Necromutation now gives torment resistance again. * When transforming only remove armour you can't wear while transformed. -* Improve Priests' starting weapons. Items ----- @@ -112,7 +113,7 @@ Monsters * Daevas now resist negative energy. * Fixed Oklob plants being confuseable. * Lee's Rapid Deconstruction now works against skeletal dragons. -* Changed evil/holiness/intelligence flags for a number of monsters. +* Changed evil/holiness/intelligence/... flags for a number of monsters. * Improved trap handling for intelligent monsters. * Improved control over friendly monsters. * Smarter pickup handling. -- cgit v1.2.3-54-g00ecf