From e94375e1a0ecdbfa3032609c29a42eb071d3682a Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Tue, 8 Jul 2008 00:51:16 +0000 Subject: Apply tutorial fixes as well as the macro/wininit path to 0.4. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/branches/stone_soup-0.4@6448 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/docs/options_guide.txt | 12 +++++++++--- 1 file changed, 9 insertions(+), 3 deletions(-) (limited to 'crawl-ref/docs') diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index 9e708949d5..421fdc9d90 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -17,7 +17,7 @@ The contents of this text are: weapon, book, chaos_knight, death_knight, priest, race, class, random_pick, good_random 2- File System and Sound. - crawl_dir, morgue_dir, save_dir, sound + crawl_dir, morgue_dir, save_dir, macro_dir, sound 3- Lua files. stash.lua, wield.lua, kills.lua, runrest.lua, gearset.lua, eat.lua, pickup.lua, trapwalk.lua @@ -280,8 +280,9 @@ good_random = true ================ crawl_dir = - Directory for reading macro.txt. - It should end with the path delimiter. + The path used for the relative paths when looking for other + files. Defaults to the directory that contains the Crawl + executable. morgue_dir = morgue Directory where morgue dumps files (morgue*.txt and @@ -292,6 +293,11 @@ save_dir = saves ignored depending on the settings used to compile Crawl, but should be honoured for the official Crawl binaries. +macro_dir = settings/ + Directory for reading macro.txt. + For tile games, wininit.txt will also be stored here. + It should end with the path delimiter. + sound = : Plays the sound file if a message contains regex. The regex should not include commas or colons. For example -- cgit v1.2.3-54-g00ecf