From e9dc6e7d4fec48cbadc3ad9459c5f047a6d82aa5 Mon Sep 17 00:00:00 2001 From: Jude Brown Date: Sun, 29 Nov 2009 19:24:24 +1000 Subject: Documentation for star_item and superb_item. --- crawl-ref/docs/develop/levels/syntax.txt | 2 ++ 1 file changed, 2 insertions(+) (limited to 'crawl-ref/docs') diff --git a/crawl-ref/docs/develop/levels/syntax.txt b/crawl-ref/docs/develop/levels/syntax.txt index 8fba8bed49..74eb2fea4d 100644 --- a/crawl-ref/docs/develop/levels/syntax.txt +++ b/crawl-ref/docs/develop/levels/syntax.txt @@ -450,6 +450,8 @@ ITEM: (list of items, separated by comma) * "cursed" gets a curse plus plusses as in "damaged". * "any" by itself gives a random choice; you can combine "any" with "good_item." + * "star_item" by itself makes an item equivalent to the "*" glyph. + * "superb_item" by itself makes an item equivallent to the "|" glyph. * "any book", "any misc" etc. gives a random item of that class. Valid item class names are: gold, weapon, missile, armour, wand, food, scroll, jewelry, potion, book, staff, orb, misc, carrion. -- cgit v1.2.3-54-g00ecf