From 1b88ae75470d9067b240b5c6f7114228118e4ca7 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 22 Jun 2008 18:47:22 +0000 Subject: Abolish item sacrifices for all gods except Nemelex, Zin and TSO. The descriptions will have to be updated. If special cases are seen as invaluable part of that god's design, they should be reworked to not to ressemble grinding anymore and/or gain flavour. (Compare with Ely's weapon destruction or Trog's book burning.) Disallow merfolk monsters in the Swamp and reduce their "rare" probability in the main dungeon to that of flying skulls. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6046 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/settings/menu_colours.txt | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/settings') diff --git a/crawl-ref/settings/menu_colours.txt b/crawl-ref/settings/menu_colours.txt index e751cc41b4..c0392544cd 100644 --- a/crawl-ref/settings/menu_colours.txt +++ b/crawl-ref/settings/menu_colours.txt @@ -56,6 +56,6 @@ ae = >ring.*(sustenance) # Defaults for normal items # menu = lightred:.*equipped.* cursed -menu = green:.*equipped.* +menu = lightgreen:.*equipped.* menu = green:uncursed menu = red:cursed -- cgit v1.2.3-54-g00ecf