From 33f39e1feb49c5f7ef0fc748e16195849627faf9 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 1 Jun 2008 21:38:06 +0000 Subject: * Fix some issues with the new food colourings, and make it respect Vampires' drinking habits. * Allow other channels than MSGCH_TUTORIAL to use formatted strings and use it to send a coloured string through the butcher prompt, thus visibly setting off dangerous corpses. I'd like normal corpses (no patterns in food_colouring.txt matching) not to be highlighted at all, but they're currently shown in lightgrey, that will have to be improved. * Fix Vampire mutation screen displaying poison resistance wrongly. * Add a new option force_more_message whose syntax is copied from travel_stop_message. Any message containing a regex within this listing will enforce a -More- prompt. By default, it's only enabled for "You start to lose your buoyoncy." * Tweak the messages for Kenku flying to fix 1823833. * Make Xom be amused at players teleporting in a labyrinth or when becoming (Near) Starving while in a labyrinth and with little food at their disposal. Yes, it's one of those "Something for everyone" commits. :D git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5416 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/settings/food_colouring.txt | 3 --- crawl-ref/settings/menu_colours.txt | 2 +- 2 files changed, 1 insertion(+), 4 deletions(-) (limited to 'crawl-ref/settings') diff --git a/crawl-ref/settings/food_colouring.txt b/crawl-ref/settings/food_colouring.txt index ebdea7fd35..40f8d2055f 100644 --- a/crawl-ref/settings/food_colouring.txt +++ b/crawl-ref/settings/food_colouring.txt @@ -5,9 +5,6 @@ msg := message_colour inv := menu_colour -# Spriggans don't care for corpses and chunks. -# - msg = darkgrey:.*inedible.* inv = darkgrey:.*inedible.* diff --git a/crawl-ref/settings/menu_colours.txt b/crawl-ref/settings/menu_colours.txt index c3a5c092c0..6f5343e4d0 100644 --- a/crawl-ref/settings/menu_colours.txt +++ b/crawl-ref/settings/menu_colours.txt @@ -114,7 +114,7 @@ menu = yellow:.*potion.*(porridge|gluggy white) # Defaults for normal items # menu = lightred:.*equipped.*cursed -menu = lightgreen:.*equipped.* +menu = green:.*equipped.* menu = green:uncursed menu = red:cursed menu = lightgrey:^(scroll|potion|ring|amulet) -- cgit v1.2.3-54-g00ecf