From 6b9548eb3df8a83b90f5d8ed6822b806719dd137 Mon Sep 17 00:00:00 2001 From: Adam Borowski Date: Wed, 13 Jan 2010 13:07:02 +0100 Subject: Make merged slime creatures light green, acid blobs light cyan. You can override that, both the colour and the glyph. The code is exceedingly hairy (the check is tripled!), thanks to glyphs sometimes stored as character:colour, sometimes as type:colour. --- crawl-ref/settings/052_monster_glyphs.txt | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-) (limited to 'crawl-ref/settings') diff --git a/crawl-ref/settings/052_monster_glyphs.txt b/crawl-ref/settings/052_monster_glyphs.txt index 091890a9f7..563b1b9205 100644 --- a/crawl-ref/settings/052_monster_glyphs.txt +++ b/crawl-ref/settings/052_monster_glyphs.txt @@ -24,8 +24,13 @@ mon_glyph = trapdoor spider : brown mon_glyph = wolf spider : brown # tier 4 demons -mon_glpyh = smoke demon : lightgrey 4 +mon_glyph = smoke demon : lightgrey 4 # tier 3 demons mon_glyph = hellion : fire 3 mon_glyph = ynoxinul : cyan 3 + +# jellies +mon_glyph = acid blob : lightgreen +# not in 0.5, but it would conflict with acid blobs +mon_glyph = merged slime creature : green -- cgit v1.2.3-54-g00ecf