From e968c2c7b51a0c13f9b7a2560e555abb5fba4e41 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Fri, 1 Aug 2008 05:38:29 +0000 Subject: When DGAMELAUNCH is defined, use gmtime() instead of localtime() so it's easier to keep multiple dgl servers in sync. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6744 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/AppHdr.h | 7 +++++++ 1 file changed, 7 insertions(+) (limited to 'crawl-ref/source/AppHdr.h') diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h index 456de40231..4290c5309d 100644 --- a/crawl-ref/source/AppHdr.h +++ b/crawl-ref/source/AppHdr.h @@ -267,6 +267,13 @@ // Makes the game ask the user to hit Enter after bailing out with // an error message. #define DGL_PAUSE_AFTER_ERROR + + // Use UTC for dgamelaunch servers. + #define TIME_FN gmtime +#endif + +#ifndef TIME_FN +#define TIME_FN localtime #endif #if defined(REGEX_POSIX) && defined(REGEX_PCRE) -- cgit v1.2.3-54-g00ecf