From 22cfebd4a9cb3029a629aeb6315de63be8524afc Mon Sep 17 00:00:00 2001 From: dolorous Date: Tue, 18 Aug 2009 11:16:48 +0000 Subject: Apply caotto's other patch in [2839372], with a few tweaks, to improve Feawn-related descriptions. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10563 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/abl-show.cc | 10 +++++++--- 1 file changed, 7 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/abl-show.cc') diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index 36435d4207..f9fffeeb6d 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -1980,15 +1980,19 @@ static bool _do_ability(const ability_def& abil) { int count = fungal_bloom(); + if (count) + { + simple_god_message(" appreciates your contribution to the ecosystem.", + GOD_FEAWN); + } + // We are following the blood god sacrifice piety gain model, given as: // if (random2(level + 10) > 5) // piety_change = 1; // where level = 10 // so the chance of gaining 1 piety from a corpse sacrifice to a blood // god is (14/20 == 70/100) - - int piety_gain = binomial_generator(count,70); - + int piety_gain = binomial_generator(count, 70); gain_piety(piety_gain); break; } -- cgit v1.2.3-54-g00ecf