From 3b5ca2d045d08bf55343e85ee1eab4b6c924bba5 Mon Sep 17 00:00:00 2001 From: Stefan O'Rear Date: Wed, 28 Oct 2009 20:07:14 -0700 Subject: Nerf low levels of the blink mutation so blink 2 matters Signed-off-by: Robert Vollmert --- crawl-ref/source/abl-show.cc | 6 ++++-- 1 file changed, 4 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/abl-show.cc') diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index e1499f2650..19e2ee1ceb 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -633,8 +633,10 @@ static talent _get_talent(ability_type ability, bool check_confused) break; case ABIL_BLINK: - failure = 30 - (10 * player_mutation_level(MUT_BLINK)) - - you.experience_level; + // Allowing perfection makes the third level matter much more + perfect = true; + failure = 48 - (12 * player_mutation_level(MUT_BLINK)) + - you.experience_level / 2; break; case ABIL_TELEPORTATION: -- cgit v1.2.3-54-g00ecf