From 4b41d9b5d515c32cd872e73fa91aaa702cc016c9 Mon Sep 17 00:00:00 2001 From: David Ploog Date: Fri, 23 Oct 2009 08:54:42 +0200 Subject: Rename Chronos to Cheibriados. (Jude Brown) --- crawl-ref/source/abl-show.cc | 42 +++++++++++++++++++++--------------------- 1 file changed, 21 insertions(+), 21 deletions(-) (limited to 'crawl-ref/source/abl-show.cc') diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index 7711fecc65..7ffdccc328 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -147,9 +147,9 @@ ability_type god_abilities[MAX_NUM_GODS][MAX_GOD_ABILITIES] = // Feawn { ABIL_FEAWN_SUNLIGHT, ABIL_FEAWN_PLANT_RING, ABIL_FEAWN_RAIN, ABIL_FEAWN_SPAWN_SPORES, ABIL_FEAWN_EVOLUTION }, - // Chronos - { ABIL_NON_ABILITY, ABIL_NON_ABILITY, ABIL_CHRONOS_TIME_BEND, - ABIL_CHRONOS_SLOUCH, ABIL_CHRONOS_TIME_STEP }, + // Cheibriados + { ABIL_NON_ABILITY, ABIL_NON_ABILITY, ABIL_CHEIBRIADOS_TIME_BEND, + ABIL_CHEIBRIADOS_SLOUCH, ABIL_CHEIBRIADOS_TIME_STEP }, }; // The description screen was way out of date with the actual costs. @@ -337,11 +337,11 @@ static const ability_def Ability_List[] = { ABIL_FEAWN_SPAWN_SPORES, "Reproduction", 4, 0, 50, 2, ABFLAG_NONE}, { ABIL_FEAWN_EVOLUTION, "Evolution", 4, 0, 0, 2, ABFLAG_FRUIT}, - // Chronos - { ABIL_CHRONOS_PONDEROUSIFY, "Make Ponderous", 2, 0, 0, 0, ABFLAG_NONE }, - { ABIL_CHRONOS_TIME_BEND, "Bend Time", 3, 0, 50, 1, ABFLAG_NONE }, - { ABIL_CHRONOS_SLOUCH, "Ruinous Time", 5, 0, 100, 5, ABFLAG_NONE }, - { ABIL_CHRONOS_TIME_STEP, "Step From Time", 10, 0, 200, 10, ABFLAG_NONE }, + // Cheibriados + { ABIL_CHEIBRIADOS_PONDEROUSIFY, "Make Ponderous", 2, 0, 0, 0, ABFLAG_NONE }, + { ABIL_CHEIBRIADOS_TIME_BEND, "Bend Time", 3, 0, 50, 1, ABFLAG_NONE }, + { ABIL_CHEIBRIADOS_SLOUCH, "Ruinous Time", 5, 0, 100, 5, ABFLAG_NONE }, + { ABIL_CHEIBRIADOS_TIME_STEP, "Step From Time", 10, 0, 200, 10, ABFLAG_NONE }, { ABIL_HARM_PROTECTION, "Protection From Harm", 0, 0, 0, 0, ABFLAG_NONE }, { ABIL_HARM_PROTECTION_II, "Reliable Protection From Harm", @@ -726,7 +726,7 @@ static talent _get_talent(ability_type ability, bool check_confused) break; case ABIL_YRED_ANIMATE_REMAINS: - case ABIL_CHRONOS_PONDEROUSIFY: + case ABIL_CHEIBRIADOS_PONDEROUSIFY: invoc = true; failure = 40 - (you.piety / 20) - (3 * you.skills[SK_INVOCATIONS]); break; @@ -754,7 +754,7 @@ static talent _get_talent(ability_type ability, bool check_confused) break; case ABIL_YRED_RECALL_UNDEAD_SLAVES: - case ABIL_CHRONOS_TIME_BEND: + case ABIL_CHEIBRIADOS_TIME_BEND: invoc = true; failure = 50 - (you.piety / 20) - (you.skills[SK_INVOCATIONS] * 4); break; @@ -768,7 +768,7 @@ static talent _get_talent(ability_type ability, bool check_confused) case ABIL_FEAWN_SPAWN_SPORES: case ABIL_FEAWN_RAIN: case ABIL_YRED_DRAIN_LIFE: - case ABIL_CHRONOS_SLOUCH: + case ABIL_CHEIBRIADOS_SLOUCH: invoc = true; failure = 60 - (you.piety / 25) - (you.skills[SK_INVOCATIONS] * 4); break; @@ -789,7 +789,7 @@ static talent _get_talent(ability_type ability, bool check_confused) case ABIL_ELYVILON_DIVINE_VIGOUR: case ABIL_LUGONU_ABYSS_ENTER: case ABIL_JIYVA_CURE_BAD_MUTATION: - case ABIL_CHRONOS_TIME_STEP: + case ABIL_CHEIBRIADOS_TIME_STEP: invoc = true; failure = 80 - (you.piety / 25) - (you.skills[SK_INVOCATIONS] * 4); break; @@ -2085,28 +2085,28 @@ static bool _do_ability(const ability_def& abil) // Activated via prayer elsewhere. break; - case ABIL_CHRONOS_PONDEROUSIFY: + case ABIL_CHEIBRIADOS_PONDEROUSIFY: if (!ponderousify_armour()) return (false); break; - case ABIL_CHRONOS_TIME_STEP: - chronos_time_step(you.skills[SK_INVOCATIONS]*you.piety/10); + case ABIL_CHEIBRIADOS_TIME_STEP: + cheibriados_time_step(you.skills[SK_INVOCATIONS]*you.piety/10); exercise(SK_INVOCATIONS, 5 + random2(5)); break; - case ABIL_CHRONOS_TIME_BEND: - chronos_time_bend(16 + you.skills[SK_INVOCATIONS] * 8); + case ABIL_CHEIBRIADOS_TIME_BEND: + cheibriados_time_bend(16 + you.skills[SK_INVOCATIONS] * 8); exercise(SK_INVOCATIONS, 2 + random2(3)); break; - case ABIL_CHRONOS_SLOUCH: + case ABIL_CHEIBRIADOS_SLOUCH: mpr("You can feel time thicken."); #ifdef DEBUG_DIAGNOSTICS mprf(MSGCH_DIAGNOSTICS, "your speed is %d", player_movement_speed()); #endif exercise(SK_INVOCATIONS, 4 + random2(4)); - chronos_slouch(0); + cheibriados_slouch(0); break; @@ -2409,8 +2409,8 @@ std::vector your_talents(bool check_confused) _add_talent(talents, ABIL_TROG_BURN_SPELLBOOKS, check_confused); else if (you.religion == GOD_FEAWN) _add_talent(talents, ABIL_FEAWN_FUNGAL_BLOOM, check_confused); - else if (you.religion == GOD_CHRONOS) - _add_talent(talents, ABIL_CHRONOS_PONDEROUSIFY, check_confused); + else if (you.religion == GOD_CHEIBRIADOS) + _add_talent(talents, ABIL_CHEIBRIADOS_PONDEROUSIFY, check_confused); // Gods take abilities away until penance completed. -- bwr // God abilities generally don't work while silenced (they require -- cgit v1.2.3-54-g00ecf