From 9ba6df824d81aa3d2d28592bded11d94928d44cf Mon Sep 17 00:00:00 2001 From: dolorous Date: Sun, 19 Oct 2008 15:48:48 +0000 Subject: Rename Yred's "Animate Corpse" ability to "Animate Remains". git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7281 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/abl-show.cc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'crawl-ref/source/abl-show.cc') diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index a9784f8105..feac3cb429 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -108,7 +108,7 @@ ability_type god_abilities[MAX_NUM_GODS][MAX_GOD_ABILITIES] = ABIL_KIKU_ENSLAVE_UNDEAD, ABIL_NON_ABILITY, ABIL_KIKU_INVOKE_DEATH }, // Yredelemnul - { ABIL_YRED_ANIMATE_CORPSE, ABIL_YRED_RECALL_UNDEAD, + { ABIL_YRED_ANIMATE_REMAINS, ABIL_YRED_RECALL_UNDEAD, ABIL_YRED_ANIMATE_DEAD, ABIL_YRED_DRAIN_LIFE, ABIL_YRED_ENSLAVE_SOUL }, // Xom @@ -234,7 +234,7 @@ static const ability_def Ability_List[] = { ABIL_KIKU_INVOKE_DEATH, "Invoke Death", 4, 0, 250, 3, ABFLAG_NONE }, // Yredelemnul - { ABIL_YRED_ANIMATE_CORPSE, "Animate Corpse", 1, 0, 100, 0, ABFLAG_NONE }, + { ABIL_YRED_ANIMATE_REMAINS, "Animate Remains", 1, 0, 100, 0, ABFLAG_NONE }, { ABIL_YRED_RECALL_UNDEAD, "Recall Undead Slaves", 2, 0, 50, 0, ABFLAG_NONE }, { ABIL_YRED_ANIMATE_DEAD, "Animate Dead", 3, 0, 100, 1, ABFLAG_NONE }, { ABIL_YRED_DRAIN_LIFE, "Drain Life", 6, 0, 200, 2, ABFLAG_NONE }, @@ -654,7 +654,7 @@ static talent _get_talent(ability_type ability, bool check_confused) failure = 160 - you.piety; // starts at 60% break; - case ABIL_YRED_ANIMATE_CORPSE: + case ABIL_YRED_ANIMATE_REMAINS: invoc = true; failure = 40 - (you.piety / 20) - (3 * you.skills[SK_INVOCATIONS]); break; @@ -1501,7 +1501,7 @@ static bool _do_ability(const ability_def& abil) exercise(SK_INVOCATIONS, 10 + random2(14)); break; - case ABIL_YRED_ANIMATE_CORPSE: + case ABIL_YRED_ANIMATE_REMAINS: mpr("You call on the dead to walk for you..."); animate_a_corpse(you.pos(), CORPSE_BODY, BEH_FRIENDLY, you.pet_target, GOD_YREDELEMNUL); -- cgit v1.2.3-54-g00ecf