From d67f41ebf91d23eabe1640a2910cdae40358b77c Mon Sep 17 00:00:00 2001 From: haranp Date: Fri, 19 Oct 2007 22:30:42 +0000 Subject: Menus are now tagged. Menu colours now only apply to a menu with a matching tag, unless the menu colour tag is empty or "any". Menu colours are specified as tag:colour:pattern, where the "tag:" part is optional (default is empty tag, i.e., all menus.) The following menu tags exist: ability, description, equip, help, inventory, notes, resists, spell, stash. Default .crawlrc should probably be changed (and the docs, too...) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2493 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/abl-show.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/abl-show.cc') diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index 02b30258c2..4af232ce3b 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -1829,7 +1829,7 @@ static void pay_ability_costs(const ability_def& abil) int choose_ability_menu(const std::vector& talents) { - Menu abil_menu(MF_SINGLESELECT | MF_ANYPRINTABLE); + Menu abil_menu(MF_SINGLESELECT | MF_ANYPRINTABLE, "ability"); abil_menu.set_highlighter(NULL); abil_menu.set_title( new MenuEntry(" Ability " -- cgit v1.2.3-54-g00ecf