From def6a88b388cdcf3ac08c2144b9d30f6c8bfb010 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Fri, 6 Nov 2009 19:08:46 +0100 Subject: Convert a few read-only uses of actor::position to actor::pos(). --- crawl-ref/source/abyss.cc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/abyss.cc') diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc index 2de00503a3..398c5b8ff5 100644 --- a/crawl-ref/source/abyss.cc +++ b/crawl-ref/source/abyss.cc @@ -412,7 +412,7 @@ void area_shift(void) { #ifdef DEBUG_ABYSS mprf(MSGCH_DIAGNOSTICS, "area_shift() - player at pos (%d, %d)", - you.position.x, you.position.y); + you.pos().x, you.pos().y); #endif // Preserve floor props around the player, primarily so that -- cgit v1.2.3-54-g00ecf