From f8d69cbe96b1bcb39b90554800a60d99c0a596f7 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Mon, 9 Nov 2009 22:44:43 +0100 Subject: Remove option draw_it from viewwindow. The only use was just removed. Also move the draw check closer to where it's used. --- crawl-ref/source/abyss.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/abyss.cc') diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc index 126ba384ab..cf3f74267d 100644 --- a/crawl-ref/source/abyss.cc +++ b/crawl-ref/source/abyss.cc @@ -373,7 +373,7 @@ static void _xom_check_nearness_setup() static void _xom_check_nearness() { // Update known terrain - viewwindow(true, false); + viewwindow(false); int exit_is_near = _abyss_exit_nearness(); int rune_is_near = _abyss_rune_nearness(); @@ -938,7 +938,7 @@ bool lugonu_corrupt_level(int power) mpr("Lugonu's Hand of Corruption reaches out!", MSGCH_GOD); you.flash_colour = MAGENTA; - viewwindow(true, false); + viewwindow(false); _initialise_level_corrupt_seeds(power); -- cgit v1.2.3-54-g00ecf