From 191abc51947145395619617a958774cb0a2cdd10 Mon Sep 17 00:00:00 2001 From: haranp Date: Sun, 16 Sep 2007 21:25:47 +0000 Subject: Battlelust rage effect changed to 'building rage': you will go berserk next turn. (You can drink a !oBR to cancel the effect. Another rage card effect, however, will just stack on and make you go berserk the next turn.) Breaks savefiles. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2111 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/acr.cc | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/acr.cc') diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index 9921435574..406b6df672 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -1849,6 +1849,10 @@ static void decrement_durations() else you.duration[DUR_GOURMAND] = 0; + // must come before might/haste/berserk + if (decrement_a_duration(DUR_BUILDING_RAGE)) + go_berserk(false); + // paradox: it both lasts longer & does more damage overall if you're // moving slower. // rationalisation: I guess it gets rubbed off/falls off/etc if you @@ -1885,10 +1889,10 @@ static void decrement_durations() { mpr("Your icy shield dissipates!", MSGCH_DURATION); you.duration[DUR_CONDENSATION_SHIELD] = 0; - you.redraw_armour_class = 1; + you.redraw_armour_class = true; } } - + if (decrement_a_duration(DUR_ICY_ARMOUR, "Your icy armour evaporates.")) you.redraw_armour_class = true; -- cgit v1.2.3-54-g00ecf