From 77b5cadac636ddee4ed39bcaf1344c270fcaa447 Mon Sep 17 00:00:00 2001 From: pauldubois Date: Mon, 10 Mar 2008 03:30:55 +0000 Subject: Batch of tiny changes for MSVC compiles. Most of these fall into the category: - don't use struct to refer to a class, and vice versa - msvc doesn't like unistd.h or dirent.h Doesn't fix all the struct/class problems; I think I'll silence those for now and move on because it's not all that important. Tested on OS X. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3571 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/acr.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/acr.cc') diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index 1e3a6c7bff..8a1942265a 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -3183,7 +3183,7 @@ static command_type get_next_cmd() // Clamp idle time so that play time is more meaningful. if (after - before > IDLE_TIME_CLAMP) { - you.real_time += (before - you.start_time) + IDLE_TIME_CLAMP; + you.real_time += int(before - you.start_time) + IDLE_TIME_CLAMP; you.start_time = after; } @@ -3925,7 +3925,7 @@ static void move_player(int move_x, int move_y) if (targ_monst != NON_MONSTER && !mons_is_submerged(&menv[targ_monst])) { - struct monsters *mon = &menv[targ_monst]; + monsters *mon = &menv[targ_monst]; if (can_swap_places && !beholder) { -- cgit v1.2.3-54-g00ecf