From 83749c5d2326aa46dd6840866353710d95a8baca Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Wed, 9 Jul 2008 20:56:52 +0000 Subject: Fix 2014303: Vampire hunger properties Fix 2014275: Sif Muna giving manuals Fix 2013914: Draconians merging incorrectly Also, at the start of a tutorial game change all secret doors within a radius of 10 into closed doors, to avoid players encountering a dead-end really close to the entry. (And yes, I've had that happen.) Change display of forbidden choices in the character selection menus. It should now be clearer what's going on. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6463 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/acr.cc | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'crawl-ref/source/acr.cc') diff --git a/crawl-ref/source/acr.cc b/crawl-ref/source/acr.cc index 92f6ba80ef..437ca0d192 100644 --- a/crawl-ref/source/acr.cc +++ b/crawl-ref/source/acr.cc @@ -4107,6 +4107,10 @@ static bool _initialise(void) // For a new game, wipe out monsters in LOS. zap_los_monsters(); + + // For a newly started tutorial, turn secret doors into normal ones. + if (Options.tutorial_left) + tutorial_zap_secret_doors(); } #ifdef USE_TILE -- cgit v1.2.3-54-g00ecf