From e609fa1634d692bf4b8c925c084b4f3489e70ea0 Mon Sep 17 00:00:00 2001 From: Adam Borowski Date: Thu, 12 Nov 2009 01:29:02 +0100 Subject: Autogenerated changes to junk which shouldn't be under version control. --- crawl-ref/source/art-data.h | 192 ++++++++++++++++++++++++++------------------ 1 file changed, 115 insertions(+), 77 deletions(-) (limited to 'crawl-ref/source/art-data.h') diff --git a/crawl-ref/source/art-data.h b/crawl-ref/source/art-data.h index e7fdec34a3..0fa2709a17 100644 --- a/crawl-ref/source/art-data.h +++ b/crawl-ref/source/art-data.h @@ -23,7 +23,7 @@ #define ART_DATA_H -/* 1: UNRAND_DUMMY1 */ +/* UNRAND_DUMMY1 */ { "DUMMY UNRANDART 1", "DUMMY UNRANDART 1", OBJ_UNASSIGNED, 250, 250, 250, BLACK, 0, @@ -42,7 +42,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 2: UNRAND_SINGING_SWORD */ +/* UNRAND_SINGING_SWORD */ { "Singing Sword", "golden long sword", OBJ_WEAPONS, WPN_LONG_SWORD, +7, +7, ETC_GOLD, 1200, @@ -61,7 +61,7 @@ _SINGING_SWORD_equip, _SINGING_SWORD_unequip, NULL, { NULL }, NULL, }, -/* 3: UNRAND_TROG */ +/* UNRAND_TROG */ { "Wrath of Trog", "bloodstained battleaxe", OBJ_WEAPONS, WPN_BATTLEAXE, +3, +11, ETC_BLOOD, 1000, @@ -80,7 +80,7 @@ _TROG_equip, _TROG_unequip, NULL, { _TROG_melee_effect }, NULL, }, -/* 4: UNRAND_VARIABILITY */ +/* UNRAND_VARIABILITY */ { "Mace of Variability", "shimmering mace", OBJ_WEAPONS, WPN_MACE, 0, 0, ETC_RANDOM, 700, @@ -99,7 +99,7 @@ NULL, NULL, _VARIABILITY_world_reacts, { NULL }, NULL, }, -/* 5: UNRAND_PRUNE */ +/* UNRAND_PRUNE */ { "Glaive of Prune", "purple glaive", OBJ_WEAPONS, WPN_GLAIVE, 0, +12, MAGENTA, 1000, @@ -118,7 +118,7 @@ _PRUNE_equip, NULL, NULL, { NULL }, NULL, }, -/* 6: UNRAND_POWER */ +/* UNRAND_POWER */ { "Sword of Power", "chunky great sword", OBJ_WEAPONS, WPN_GREAT_SWORD, 0, 0, RED, 1000, @@ -137,7 +137,7 @@ _POWER_equip, NULL, _POWER_world_reacts, { NULL }, NULL, }, -/* 7: UNRAND_OLGREB */ +/* UNRAND_OLGREB */ { "Staff of Olgreb", "green glowing staff", OBJ_WEAPONS, WPN_QUARTERSTAFF, 0, 0, ETC_POISON, 1000, @@ -156,7 +156,7 @@ _OLGREB_equip, _OLGREB_unequip, _OLGREB_world_reacts, { NULL }, _OLGREB_evoke, }, -/* 8: UNRAND_WUCAD_MU */ +/* UNRAND_WUCAD_MU */ { "Staff of Wucad Mu", "ephemeral quarterstaff", OBJ_WEAPONS, WPN_QUARTERSTAFF, 0, 0, ETC_MAGIC, 1000, @@ -175,7 +175,7 @@ _WUCAD_MU_equip, _WUCAD_MU_unequip, _WUCAD_MU_world_reacts, { _WUCAD_MU_melee_effect }, _WUCAD_MU_evoke, }, -/* 9: UNRAND_VAMPIRES_TOOTH */ +/* UNRAND_VAMPIRES_TOOTH */ { "Vampire's Tooth", "ivory dagger", OBJ_WEAPONS, WPN_DAGGER, +3, +4, ETC_BONE, 1000, @@ -194,7 +194,7 @@ _VAMPIRES_TOOTH_equip, NULL, NULL, { NULL }, NULL, }, -/* 10: UNRAND_CURSES */ +/* UNRAND_CURSES */ { "Scythe of Curses", "warped scythe", OBJ_WEAPONS, WPN_SCYTHE, +13, +13, ETC_NECRO, 800, @@ -213,7 +213,7 @@ _CURSES_equip, NULL, _CURSES_world_reacts, { _CURSES_melee_effect }, NULL, }, -/* 11: UNRAND_TORMENT */ +/* UNRAND_TORMENT */ { "Sceptre of Torment", "jewelled golden mace", OBJ_WEAPONS, WPN_MACE, +7, +6, ETC_GOLD, 1200, @@ -232,7 +232,7 @@ _TORMENT_equip, NULL, _TORMENT_world_reacts, { _TORMENT_melee_effect }, NULL, }, -/* 12: UNRAND_ZONGULDROK */ +/* UNRAND_ZONGULDROK */ { "Sword of Zonguldrok", "bone long sword", OBJ_WEAPONS, WPN_LONG_SWORD, +9, +9, ETC_BONE, 1250, @@ -251,7 +251,7 @@ _ZONGULDROK_equip, NULL, _ZONGULDROK_world_reacts, { _ZONGULDROK_melee_effect }, NULL, }, -/* 13: UNRAND_CEREBOV */ +/* UNRAND_CEREBOV */ { "Sword of Cerebov", "great serpentine sword", OBJ_WEAPONS, WPN_GREAT_SWORD, +6, +6, ETC_FIRE, 2000, @@ -270,7 +270,7 @@ NULL, NULL, NULL, { _CEREBOV_melee_effect }, NULL, }, -/* 14: UNRAND_DISPATER */ +/* UNRAND_DISPATER */ { "Staff of Dispater", "golden staff", OBJ_WEAPONS, WPN_QUARTERSTAFF, +4, +4, ETC_GOLD, 1200, @@ -289,7 +289,7 @@ NULL, NULL, NULL, { _DISPATER_melee_effect }, _DISPATER_evoke, }, -/* 15: UNRAND_ASMODEUS */ +/* UNRAND_ASMODEUS */ { "Sceptre of Asmodeus", "ruby sceptre", OBJ_WEAPONS, WPN_QUARTERSTAFF, +7, +7, ETC_BLOOD, 1500, @@ -308,7 +308,7 @@ NULL, NULL, NULL, { _ASMODEUS_melee_effect }, _ASMODEUS_evoke, }, -/* 16: UNRAND_BLOODBANE */ +/* UNRAND_BLOODBANE */ { "long sword \"Bloodbane\"", "blackened long sword", OBJ_WEAPONS, WPN_LONG_SWORD, +7, +8, ETC_DARK, 0, @@ -327,7 +327,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 17: UNRAND_FLAMING_DEATH */ +/* UNRAND_FLAMING_DEATH */ { "scimitar of Flaming Death", "smoking scimitar", OBJ_WEAPONS, WPN_SCIMITAR, +7, +5, ETC_FIRE, 0, @@ -346,7 +346,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 18: UNRAND_BRILLIANCE */ +/* UNRAND_BRILLIANCE */ { "mace of Brilliance", "brightly glowing mace", OBJ_WEAPONS, WPN_MACE, +5, +5, ETC_HOLY, 0, @@ -365,7 +365,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 19: UNRAND_LEECH */ +/* UNRAND_LEECH */ { "demon blade \"Leech\"", "runed demon blade", OBJ_WEAPONS, WPN_DEMON_BLADE, +13, +4, MAGENTA, 0, @@ -384,7 +384,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 20: UNRAND_CHILLY_DEATH */ +/* UNRAND_CHILLY_DEATH */ { "dagger of Chilly Death", "sapphire dagger", OBJ_WEAPONS, WPN_DAGGER, +5, +7, ETC_ICE, 0, @@ -403,7 +403,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 21: UNRAND_MORG */ +/* UNRAND_MORG */ { "dagger \"Morg\"", "rusty dagger", OBJ_WEAPONS, WPN_DAGGER, -1, +4, LIGHTRED, 0, @@ -422,7 +422,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 22: UNRAND_FINISHER */ +/* UNRAND_FINISHER */ { "scythe \"Finisher\"", "blackened scythe", OBJ_WEAPONS, WPN_SCYTHE, +3, +5, ETC_DARK, 0, @@ -441,7 +441,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 23: UNRAND_PUNK */ +/* UNRAND_PUNK */ { "sling \"Punk\"", "blue sling", OBJ_WEAPONS, WPN_SLING, +9, +12, ETC_ICE, 0, @@ -460,7 +460,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 24: UNRAND_KRISHNA */ +/* UNRAND_KRISHNA */ { "bow of Krishna \"Sharnga\"", "golden bow", OBJ_WEAPONS, WPN_BOW, +8, +8, ETC_GOLD, 0, @@ -479,7 +479,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 25: UNRAND_SKULLCRUSHER */ +/* UNRAND_SKULLCRUSHER */ { "giant club \"Skullcrusher\"", "brutal giant club", OBJ_WEAPONS, WPN_GIANT_CLUB, +0, +5, BROWN, 0, @@ -498,7 +498,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 26: UNRAND_GUARD */ +/* UNRAND_GUARD */ { "glaive of the Guard", "polished glaive", OBJ_WEAPONS, WPN_GLAIVE, +5, +8, ETC_ELECTRICITY, 0, @@ -517,7 +517,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 27: UNRAND_JIHAD */ +/* UNRAND_JIHAD */ { "sword of Jihad", "crystal sword", OBJ_WEAPONS, WPN_LONG_SWORD, +12, +10, ETC_HOLY, 0, @@ -536,7 +536,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 28: UNRAND_HELLFIRE */ +/* UNRAND_HELLFIRE */ { "crossbow \"Hellfire\"", "flaming crossbow", OBJ_WEAPONS, WPN_CROSSBOW, +6, +9, ETC_FIRE, 0, @@ -555,7 +555,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 29: UNRAND_DOOM_KNIGHT */ +/* UNRAND_DOOM_KNIGHT */ { "sword of the Doom Knight", "adamantine great sword", OBJ_WEAPONS, WPN_GREAT_SWORD, +13, +13, BLUE, 0, @@ -574,7 +574,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 30: UNRAND_EOS */ +/* UNRAND_EOS */ { "\"Eos\"", "encrusted morningstar", OBJ_WEAPONS, WPN_MORNINGSTAR, +5, +5, ETC_JEWEL, 0, @@ -593,7 +593,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 31: UNRAND_BOTONO */ +/* UNRAND_BOTONO */ { "spear of the Botono", "ebony spear", OBJ_WEAPONS, WPN_SPEAR, +2, +10, ETC_UNHOLY, 0, @@ -612,7 +612,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 32: UNRAND_OCTOPUS_KING */ +/* UNRAND_OCTOPUS_KING */ { "trident of the Octopus King", "mangy trident", OBJ_WEAPONS, WPN_TRIDENT, +10, +4, ETC_WATER, 0, @@ -631,7 +631,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 33: UNRAND_ARGA */ +/* UNRAND_ARGA */ { "mithril axe \"Arga\"", "mithril axe", OBJ_WEAPONS, WPN_WAR_AXE, +10, +6, WHITE, 0, @@ -650,7 +650,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 34: UNRAND_ELEMENTAL_STAFF */ +/* UNRAND_ELEMENTAL_STAFF */ { "Elemental Staff", "black staff", OBJ_WEAPONS, WPN_QUARTERSTAFF, +3, +1, DARKGREY, 0, @@ -669,7 +669,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 35: UNRAND_SNIPER */ +/* UNRAND_SNIPER */ { "hand crossbow \"Sniper\"", "black crossbow", OBJ_WEAPONS, WPN_HAND_CROSSBOW, +10, +0, ETC_DARK, 0, @@ -688,7 +688,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 36: UNRAND_PIERCER */ +/* UNRAND_PIERCER */ { "longbow \"Piercer\"", "very long metal bow", OBJ_WEAPONS, WPN_LONGBOW, +2, +10, CYAN, 0, @@ -707,7 +707,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 37: UNRAND_BLOWGUN_ASSASSIN */ +/* UNRAND_BLOWGUN_ASSASSIN */ { "blowgun of the Assassin", "tiny blowgun", OBJ_WEAPONS, WPN_BLOWGUN, +6, +6, WHITE, 0, @@ -726,7 +726,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 38: UNRAND_WYRMBANE */ +/* UNRAND_WYRMBANE */ { "Wyrmbane", "scale-covered lance", OBJ_WEAPONS, WPN_SPEAR, +9, +6, LIGHTGREEN, 0, @@ -745,7 +745,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 39: UNRAND_SPRIGGANS_KNIFE */ +/* UNRAND_SPRIGGANS_KNIFE */ { "Spriggan's Knife", "dainty little knife", OBJ_WEAPONS, WPN_KNIFE, +4, +10, LIGHTCYAN, 0, @@ -764,7 +764,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 40: UNRAND_PLUTONIUM_SWORD */ +/* UNRAND_PLUTONIUM_SWORD */ { "plutonium sword", "glowing long sword", OBJ_WEAPONS, WPN_LONG_SWORD, +12, +16, ETC_RANDOM, 0, @@ -783,7 +783,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 41: UNRAND_UNDEADHUNTER */ +/* UNRAND_UNDEADHUNTER */ { "great mace \"Undeadhunter\"", "great steel mace", OBJ_WEAPONS, WPN_GREAT_MACE, +7, +7, LIGHTGREY, 0, @@ -802,7 +802,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 42: UNRAND_SERPENT_SCOURGE */ +/* UNRAND_SERPENT_SCOURGE */ { "whip \"Serpent-Scourge\"", "forked whip", OBJ_WEAPONS, WPN_WHIP, +5, +10, DARKGREY, 0, @@ -821,7 +821,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 43: UNRAND_ACCURACY */ +/* UNRAND_ACCURACY */ { "knife of Accuracy", "thin dagger", OBJ_WEAPONS, WPN_DAGGER, +27, -1, LIGHTCYAN, 0, @@ -840,7 +840,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 44: UNRAND_CRYSTAL_SPEAR */ +/* UNRAND_CRYSTAL_SPEAR */ { "Lehudib's crystal spear", "crystal spear", OBJ_WEAPONS, WPN_SPEAR, +6, +6, GREEN, 0, @@ -859,7 +859,45 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 45: UNRAND_IGNORANCE */ +/* UNRAND_CAPTAINS_CUTLASS */ +{ + "captain's cutlass", "black cutlass", + OBJ_WEAPONS, WPN_SABRE, +6, +7, DARKGRAY, 0, + UNRAND_FLAG_NONE, + { + SPWPN_SPEED, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 3, 0, 0, 0, + 0, + }, + "", + "", + "This infamous weapon was used by a vile pirate captain to slaughter countless innocents. Finally, he met his destiny when a kraken swallowed his ship with all the crew aboard. The cutlass was thought to be forever lost, but now you have a proof to the contrary in your very hands.", + NULL, NULL, NULL, { NULL }, NULL, +}, + +/* UNRAND_STORM_BOW */ +{ + "storm bow", "night blue bow", + OBJ_WEAPONS, WPN_LONGBOW, +8, +8, BLUE, 0, + UNRAND_FLAG_SPECIAL, + { + SPWPN_ELECTROCUTION, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, + 0, 0, 0, 0, 0, 0, + 0, + }, + "This bow has the color of dark rain clouds, and the smell of wet ozone.", + "", + "", + NULL, NULL, _STORM_BOW_world_reacts, { NULL }, NULL, +}, + +/* UNRAND_IGNORANCE */ { "shield of Ignorance", "dull large shield", OBJ_ARMOUR, ARM_LARGE_SHIELD, +8, 0, BROWN, 0, @@ -878,7 +916,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 46: UNRAND_AUGMENTATION */ +/* UNRAND_AUGMENTATION */ { "robe of Augmentation", "silk robe", OBJ_ARMOUR, ARM_ROBE, +4, 0, LIGHTRED, 0, @@ -897,7 +935,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 47: UNRAND_THIEF */ +/* UNRAND_THIEF */ { "cloak of the Thief", "tattered cloak", OBJ_ARMOUR, ARM_CLOAK, +1, 0, ETC_DARK, 0, @@ -916,7 +954,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 48: UNRAND_BULLSEYE */ +/* UNRAND_BULLSEYE */ { "shield \"Bullseye\"", "round shield", OBJ_ARMOUR, ARM_SHIELD, +15, 0, RED, 0, @@ -935,7 +973,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 49: UNRAND_DYROVEPREVA */ +/* UNRAND_DYROVEPREVA */ { "crown of Dyrovepreva", "jewelled bronze crown", OBJ_ARMOUR, ARM_CAP, +3, 0, ETC_JEWEL, 0, @@ -954,7 +992,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 50: UNRAND_BEAR_SPIRIT */ +/* UNRAND_BEAR_SPIRIT */ { "hat of the Bear Spirit", "fur hat", OBJ_ARMOUR, ARM_CAP, +2, 0, DARKGREY, 0, @@ -973,7 +1011,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 51: UNRAND_MISFORTUNE */ +/* UNRAND_MISFORTUNE */ { "robe of Misfortune", "fabulously ornate robe", OBJ_ARMOUR, ARM_ROBE, -5, 0, MAGENTA, 0, @@ -992,7 +1030,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 52: UNRAND_FLASH */ +/* UNRAND_FLASH */ { "cloak of Flash", "vibrating cloak", OBJ_ARMOUR, ARM_CLOAK, +3, 0, ETC_GILA, 0, @@ -1011,7 +1049,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 53: UNRAND_BOOTS_ASSASSIN */ +/* UNRAND_BOOTS_ASSASSIN */ { "boots of the Assassin", "soft boots", OBJ_ARMOUR, ARM_BOOTS, +2, 0, BROWN, 0, @@ -1030,7 +1068,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 54: UNRAND_LEAR */ +/* UNRAND_LEAR */ { "Lear's chain mail", "golden chain mail", OBJ_ARMOUR, ARM_CHAIN_MAIL, -1, 0, ETC_GOLD, 0, @@ -1049,7 +1087,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 55: UNRAND_ZHOR */ +/* UNRAND_ZHOR */ { "skin of Zhor", "smelly skin", OBJ_ARMOUR, ARM_ANIMAL_SKIN, +4, 0, BROWN, 0, @@ -1068,7 +1106,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 56: UNRAND_SALAMANDER */ +/* UNRAND_SALAMANDER */ { "salamander hide armour", "red leather armour", OBJ_ARMOUR, ARM_LEATHER_ARMOUR, +3, 0, ETC_FIRE, 0, @@ -1087,7 +1125,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 57: UNRAND_WAR */ +/* UNRAND_WAR */ { "gauntlets of War", "thick gauntlets", OBJ_ARMOUR, ARM_GLOVES, +3, 0, BROWN, 0, @@ -1106,7 +1144,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 58: UNRAND_RESISTANCE */ +/* UNRAND_RESISTANCE */ { "shield of Resistance", "bronze shield", OBJ_ARMOUR, ARM_SHIELD, +5, 0, LIGHTRED, 0, @@ -1125,7 +1163,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 59: UNRAND_FOLLY */ +/* UNRAND_FOLLY */ { "robe of Folly", "dull robe", OBJ_ARMOUR, ARM_ROBE, -1, 0, LIGHTGREY, 0, @@ -1144,7 +1182,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 60: UNRAND_MAXWELL */ +/* UNRAND_MAXWELL */ { "Maxwell's patent armour", "weird-looking armour", OBJ_ARMOUR, ARM_PLATE_MAIL, +10, 0, LIGHTGREEN, 0, @@ -1163,7 +1201,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 61: UNRAND_DRAGONMASK */ +/* UNRAND_DRAGONMASK */ { "mask of the Dragon", "blue mask", OBJ_ARMOUR, ARM_CAP, 0, 0, ETC_SHIMMER_BLUE, 0, @@ -1182,7 +1220,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 62: UNRAND_NIGHT */ +/* UNRAND_NIGHT */ { "robe of Night", "black robe", OBJ_ARMOUR, ARM_ROBE, +4, 0, ETC_DARK, 0, @@ -1201,7 +1239,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 63: UNRAND_DRAGON_KING */ +/* UNRAND_DRAGON_KING */ { "armour of the Dragon King", "shiny dragon armour", OBJ_ARMOUR, ARM_GOLD_DRAGON_ARMOUR, +5, 0, ETC_GOLD, 0, @@ -1220,7 +1258,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 64: UNRAND_ALCHEMIST */ +/* UNRAND_ALCHEMIST */ { "hat of the Alchemist", "dirty hat", OBJ_ARMOUR, ARM_WIZARD_HAT, +2, 0, MAGENTA, 0, @@ -1239,7 +1277,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 65: UNRAND_FENCERS_GLOVES */ +/* UNRAND_FENCERS_GLOVES */ { "Fencer's gloves", "silk gloves", OBJ_ARMOUR, ARM_GLOVES, +2, 0, WHITE, 0, @@ -1258,7 +1296,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 66: UNRAND_STARLIGHT */ +/* UNRAND_STARLIGHT */ { "cloak of Starlight", "phosphorescent cloak", OBJ_ARMOUR, ARM_CLOAK, 0, 0, ETC_ICE, 0, @@ -1277,7 +1315,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 67: UNRAND_RATSKIN_CLOAK */ +/* UNRAND_RATSKIN_CLOAK */ { "ratskin cloak", "motley cloak", OBJ_ARMOUR, ARM_CLOAK, +1, 0, ETC_BEOGH, 0, @@ -1296,7 +1334,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 68: UNRAND_AIR */ +/* UNRAND_AIR */ { "amulet of the Air", "sky-blue amulet", OBJ_JEWELLERY, AMU_CONTROLLED_FLIGHT, 0, 0, ETC_ELECTRICITY, 0, @@ -1315,7 +1353,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 69: UNRAND_SHADOWS */ +/* UNRAND_SHADOWS */ { "ring of Shadows", "black ring", OBJ_JEWELLERY, RING_INVISIBILITY, 0, 0, ETC_DARK, 0, @@ -1334,7 +1372,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 70: UNRAND_CEKUGOB */ +/* UNRAND_CEKUGOB */ { "amulet of Cekugob", "crystal amulet", OBJ_JEWELLERY, AMU_WARDING, 0, 0, LIGHTGREY, 0, @@ -1353,7 +1391,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 71: UNRAND_FOUR_WINDS */ +/* UNRAND_FOUR_WINDS */ { "amulet of the Four Winds", "jade amulet", OBJ_JEWELLERY, AMU_CLARITY, 0, 0, ETC_POISON, 0, @@ -1372,7 +1410,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 72: UNRAND_BLOODLUST */ +/* UNRAND_BLOODLUST */ { "necklace of Bloodlust", "blood-stained necklace", OBJ_JEWELLERY, AMU_RAGE, 0, 0, ETC_BLOOD, 0, @@ -1391,7 +1429,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 73: UNRAND_SHAOLIN */ +/* UNRAND_SHAOLIN */ { "ring of Shaolin", "jade ring", OBJ_JEWELLERY, RING_EVASION, +8, 0, ETC_POISON, 0, @@ -1410,7 +1448,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 74: UNRAND_ROBUSTNESS */ +/* UNRAND_ROBUSTNESS */ { "ring of Robustness", "steel ring", OBJ_JEWELLERY, RING_PROTECTION, +8, 0, LIGHTGREY, 0, @@ -1429,7 +1467,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 75: UNRAND_MAGE */ +/* UNRAND_MAGE */ { "ring of the Mage", "sapphire ring", OBJ_JEWELLERY, RING_WIZARDRY, 0, 0, ETC_ENCHANT, 0, @@ -1448,7 +1486,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 76: UNRAND_SHIELDING */ +/* UNRAND_SHIELDING */ { "brooch of Shielding", "shield-shaped amulet", OBJ_JEWELLERY, AMU_WARDING, 0, 0, ETC_MAGIC, 0, @@ -1467,7 +1505,7 @@ NULL, NULL, NULL, { NULL }, NULL, }, -/* 77: UNRAND_DUMMY2 */ +/* UNRAND_DUMMY2 */ { "DUMMY UNRANDART 2", "DUMMY UNRANDART 2", OBJ_UNASSIGNED, 250, 250, 250, BLACK, 0, -- cgit v1.2.3-54-g00ecf