From 5b10a9fe6e2bbb600c850ac84463f204cd999627 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 25 Jun 2009 09:09:42 +0000 Subject: Fix tiles build, and mention tiles handling in art-data.txt. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10038 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/art-data.txt | 65 ++++++++++++++++++++++++------------------- 1 file changed, 37 insertions(+), 28 deletions(-) (limited to 'crawl-ref/source/art-data.txt') diff --git a/crawl-ref/source/art-data.txt b/crawl-ref/source/art-data.txt index ffa2dadafc..11ed98ec90 100644 --- a/crawl-ref/source/art-data.txt +++ b/crawl-ref/source/art-data.txt @@ -9,13 +9,13 @@ # fields. # # The name and appearance of each unrandart must be unique. -# +# # Changing the name of an unrand will change it's automatically # generated enumeration, unless its enumeration is forced with ENUM. # # "ENUM: FOO" can be used to force the enumeration for an unrand to be -# "UNRAND_FOO", for cases where the automatically generated enumarations -# of different unrands conflict. +# "UNRAND_FOO", for cases where the automatically generated enumerations +# of different unrandarts conflict. # # Add new artefact definitions at the end of the file; doing so should cause # no problems with save-file compatibilty, but for tile builds it will @@ -23,6 +23,14 @@ # own tiles). Changing the order of the definitions will likely cause # strange behaviour in games saved previous to the change, and deleting # definitions will break savefile compatibility. +# +# Each unrandart needs two tiles, one item tile and one equipment tile for the +# player doll. The former needs to be placed into rltiles/item and defined in +# dc-item.txt, the latter in the appropriate player/ subfolder and defined in +# dc-player.txt. In tilepick.cc the unrandart must then be assigned to the tile +# name defined in the dc-***.txt. +# For a start, placeholders (e.g. reference to the base type tiles) are fine, +# but they'll eventually need to be replaced with proper tiles. # This entry must always be first. ENUM: DUMMY1 @@ -47,8 +55,8 @@ APPEAR: bloodstained battleaxe OBJ: OBJ_WEAPONS/WPN_BATTLEAXE PLUS: +3/+11 COLOUR: RED -DESC_ID: This was the favourite weapon of the old god Trog, before it was - lost one day. It induces a bloodthirsty berserker rage in anyone +DESC_ID: This was the favourite weapon of the old god Trog, before it was + lost one day. It induces a bloodthirsty berserker rage in anyone who uses it to strike another. NAME: Mace of Variability @@ -63,8 +71,8 @@ APPEAR: purple glaive OBJ: OBJ_WEAPONS/WPN_GLAIVE PLUS: 0/+12 COLOUR: MAGENTA -DESC_ID: It is the creation of a mad god, and carries a curse which - transforms anyone possessing it into a prune. Fortunately, the +DESC_ID: It is the creation of a mad god, and carries a curse which + transforms anyone possessing it into a prune. Fortunately, the curse works very slowly, and one can use it briefly with no consequences worse than slightly purple skin and a few wrinkles. @@ -108,7 +116,7 @@ APPEAR: warped scythe OBJ: OBJ_WEAPONS/WPN_SCYTHE PLUS: +13/+13 COLOUR: DARKGREY -CURSED: -1 +CURSED: -1 DESC_ID: This weapon carries a terrible and highly irritating curse. NAME: Sceptre of Torment @@ -158,7 +166,7 @@ COLOUR: DARKGREY BRAND: SPWPN_VORPAL BERSERK: true ANGRY: true -STEALTH: -20 +STEALTH: -20 NAME: scimitar of Flaming Death APPEAR: smoking scimitar @@ -181,7 +189,7 @@ AC: 5 INT: 5 LIFE: true SEEINV: true -STEALTH: -20 +STEALTH: -20 NAME: demon blade "Leech" APPEAR: runed demon blade @@ -216,9 +224,9 @@ COLOUR: LIGHTRED BRAND: SPWPN_PAIN INT: 5 MAGIC: 30 -DESC: An ugly rusty dagger. +DESC: An ugly rusty dagger. DESC_END: Many years ago it was the property of a powerful mage called Boris. - He got lost in the Dungeon while seeking the Orb. + He got lost in the Dungeon while seeking the Orb. NAME: scythe "Finisher" APPEAR: blackened scythe @@ -248,7 +256,7 @@ COLOUR: YELLOW BRAND: SPWPN_SPEED DEX: 3 SEEINV: true -DESC: A wonderful golden bow. +DESC: A wonderful golden bow. DESC_END: It once belonged to a foreign god. It works best with special arrows which are not generally available. @@ -282,7 +290,7 @@ EV: 3 LIFE: true MAGIC: 20 ANGRY: true -STEALTH: -50 +STEALTH: -50 DESC_END: This sword was The Shining One's gift to a worshipper. DESC: A long sword made of one huge piece of crystal. @@ -330,7 +338,7 @@ BRAND: SPWPN_VAMPIRICISM POISON: true LIFE: true NOISES: true -STEALTH: -30 +STEALTH: -30 DESC_END: A really dark and malign artefact, which no wise man would even touch. NAME: trident of the Octopus King @@ -395,7 +403,7 @@ OBJ: OBJ_WEAPONS/WPN_BLOWGUN PLUS: +6/+6 COLOUR: WHITE INV: true -STEALTH: 60 +STEALTH: 60 DESC: It is designed for easy concealment, but still packs a nasty punch. NAME: Wyrmbane @@ -417,7 +425,7 @@ COLOUR: LIGHTCYAN EV: 4 DEX: 4 MAGIC: 20 -STEALTH: 50 +STEALTH: 50 DESC: A dainty little knife. DESC_END: This knife was made by Spriggans, or for Spriggans, or possibly from Spriggans. Anyway, it's in some way associated with those @@ -430,7 +438,7 @@ PLUS: +12/+16 COLOUR: LIGHTGREEN MUTATE: 6 CURSED: 1 -STEALTH: -20 +STEALTH: -20 DESC: A long sword made of weird glowing metal. NAME: great mace "Undeadhunter" @@ -499,7 +507,7 @@ SEEINV: true INV: true LEV: true DAM: -3 -STEALTH: 60 +STEALTH: 60 DESC_END: It allows its wearer to excel in the arts of thievery. NAME: shield "Bullseye" @@ -533,7 +541,7 @@ NOSPELL: true RND_TELE: true MUTATE: 5 CURSED: 1 -STEALTH: -80 +STEALTH: -80 DESC: A splendid flowing robe of fur and silk. NAME: cloak of Flash @@ -554,11 +562,11 @@ PLUS: +2 COLOUR: BROWN DEX: 3 INV: true -STEALTH: 80 +STEALTH: 80 DESC: Some soft boots. DESC_END: These boots were specially designed by the Assassin's Guild. -ENUM: LEARS +ENUM: LEAR NAME: Lear's chain mail APPEAR: golden chain mail OBJ: OBJ_ARMOUR/ARM_CHAIN_MAIL @@ -626,6 +634,7 @@ NOTELEP: true CURSED: -1 DESC: A weird-looking armour. +ENUM: DRAGONMASK NAME: mask of the Dragon APPEAR: blue mask OBJ: OBJ_ARMOUR/ARM_CAP @@ -644,7 +653,7 @@ COLOUR: DARKGREY MAGIC: 30 SEEINV: true INV: true -STEALTH: 50 +STEALTH: 50 DESC: A long black robe made of strange glossy material. DESC_END: According to legend, this robe was the gift of Ratri the Goddess of the Night to one of her followers. @@ -684,7 +693,7 @@ COLOUR: WHITE EV: 4 COLD: 1 ELEC: true -STEALTH: -30 +STEALTH: -30 DESC_END: A cloak woven of pure light beams. DESC: A phosphorescent cloak. @@ -710,7 +719,7 @@ COLOUR: LIGHTCYAN EV: 3 ELEC: true LEV: true -STEALTH: 50 +STEALTH: 50 DESC: A sky-blue amulet. NAME: ring of Shadows @@ -721,7 +730,7 @@ EV: 4 LIFE: true SEEINV: true ACC: -3 -STEALTH: 40 +STEALTH: 40 NAME: amulet of Cekugob APPEAR: crystal amulet @@ -752,7 +761,7 @@ MAGIC: 30 ANGRY: true DAM: 3 CURSED: 3 -STEALTH: -20 +STEALTH: -20 NAME: ring of Shaolin APPEAR: jade ring @@ -780,7 +789,7 @@ COLOUR: LIGHTBLUE AC: 4 EV: 4 DESC: A shield-shaped amulet. -DESC_END: Back in the good old days, every adventurer had one of these +DESC_END: Back in the good old days, every adventurer had one of these handy devices. That, and a pony. # This entry must alway be last. -- cgit v1.2.3-54-g00ecf