From 124ff384cea5028efdab2ea72eb5ce50cf67308b Mon Sep 17 00:00:00 2001 From: Stefan O'Rear Date: Wed, 4 Nov 2009 03:06:44 -0800 Subject: Fix player bloodspatter --- crawl-ref/source/beam.cc | 3 +++ 1 file changed, 3 insertions(+) (limited to 'crawl-ref/source/beam.cc') diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 77d9c19741..a566852a21 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -4009,6 +4009,9 @@ void bolt::affect_player() if (flavour == BEAM_MIASMA && hurted > 0) was_affected = miasma_player(); + if (flavour == BEAM_NUKE) // DISINTEGRATION already handled + blood_spray(you.pos(), MONS_PLAYER, hurted / 5); + // Confusion effect for spore explosions if (flavour == BEAM_SPORE && hurted && you.holiness() != MH_UNDEAD) potion_effect( POT_CONFUSION, 1); -- cgit v1.2.3-54-g00ecf