From 30387f6a8372b62160a6c2a4441a1b5909538055 Mon Sep 17 00:00:00 2001 From: Stefan O'Rear Date: Wed, 4 Nov 2009 02:24:58 -0800 Subject: Disintegration can be very messy. --- crawl-ref/source/beam.cc | 9 ++++++++- 1 file changed, 8 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/beam.cc') diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 96b139da86..77d9c19741 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -3837,7 +3837,14 @@ void bolt::affect_player_enchantment() if (aux_source.empty()) aux_source = "a disintegration bolt"; - internal_ouch(damage.roll()); + { + int amt = damage.roll(); + internal_ouch(amt); + + if (you.can_bleed()) + blood_spray(you.pos(), MONS_PLAYER, amt / 5); + } + obvious_effect = true; break; -- cgit v1.2.3-54-g00ecf