From 32f2619586aa20a912638ecfd26ca7ae090274f4 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sat, 14 Nov 2009 12:49:57 +0100 Subject: Add "blink closer" enchantment beam flavour to beam.cc. --- crawl-ref/source/beam.cc | 14 ++++++++++++++ 1 file changed, 14 insertions(+) (limited to 'crawl-ref/source/beam.cc') diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 18c7ab84b5..47bd79c622 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -54,6 +54,7 @@ #include "spells4.h" #include "state.h" #include "stuff.h" +#include "teleport.h" #include "terrain.h" #include "transfor.h" #include "traps.h" @@ -204,6 +205,7 @@ static void _ench_animation(int flavour, const monsters *mon, bool force) case BEAM_TELEPORT: case BEAM_BANISH: case BEAM_BLINK: + case BEAM_BLINK_CLOSER: elem = ETC_WARP; break; default: @@ -3945,6 +3947,11 @@ void bolt::affect_player_enchantment() obvious_effect = true; break; + case BEAM_BLINK_CLOSER: + blink_closer(&you, source); + obvious_effect = true; + break; + case BEAM_CHARM: potion_effect( POT_CONFUSION, ench_power ); obvious_effect = true; @@ -5156,6 +5163,12 @@ mon_resist_type bolt::apply_enchantment_to_monster(monsters* mon) monster_blink(mon); return (MON_AFFECTED); + case BEAM_BLINK_CLOSER: + if (mon->observable()) + obvious_effect = true; + blink_closer(mon, source); + return (MON_AFFECTED); + case BEAM_POLYMORPH: if (mon->mutate()) obvious_effect = true; @@ -6219,6 +6232,7 @@ std::string beam_type_name(beam_type type) case BEAM_DISINTEGRATION: return ("disintegration"); case BEAM_ENSLAVE_DEMON: return ("enslave demon"); case BEAM_BLINK: return ("blink"); + case BEAM_BLINK_CLOSER: return ("blink closer"); case BEAM_PETRIFY: return ("petrify"); case BEAM_CORONA: return ("backlight"); case BEAM_PORKALATOR: return ("porkalator"); -- cgit v1.2.3-54-g00ecf