From b054a2033c2a66875089a5fc7a0fb9b7852de90b Mon Sep 17 00:00:00 2001 From: David Lawrence Ramsey Date: Fri, 13 Nov 2009 18:56:01 -0600 Subject: Remove redundant did_god_conduct() parameter. --- crawl-ref/source/beam.cc | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) (limited to 'crawl-ref/source/beam.cc') diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index abbae234c7..3e7f26b170 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -1807,7 +1807,7 @@ void bolt::fire_wall_effect() else if (player_can_smell()) emit_message(MSGCH_PLAIN, "You smell burning wood."); if (whose_kill() == KC_YOU) - did_god_conduct(DID_KILL_PLANT, 1, effect_known, 0); + did_god_conduct(DID_KILL_PLANT, 1, effect_known); else if (whose_kill() == KC_FRIENDLY) did_god_conduct(DID_ALLY_KILLED_PLANT, 1, effect_known, 0); place_cloud(CLOUD_FOREST_FIRE, pos(), random2(30)+25, whose_kill(), killer(), 5); @@ -2398,10 +2398,10 @@ int mons_adjust_flavoured(monsters *monster, bolt &pbolt, int hurted, { if (doFlavouredEffects) { - simple_monster_message( monster, " partially resists." ); + simple_monster_message(monster, " partially resists."); // Poison arrow can poison any living thing regardless of - // poison resistance. -- bwr + // poison resistance. - bwr if (mons_has_lifeforce(monster)) poison_monster(monster, pbolt.whose_kill(), 2, true); } -- cgit v1.2.3-54-g00ecf