From b0ebf6fe9bec861aeb4687da8bb6c2c83161bd7d Mon Sep 17 00:00:00 2001 From: haranp Date: Wed, 7 Jan 2009 12:19:50 +0000 Subject: Fix 2488357: ability beams not getting their ranges set. I chose ranges more or less arbitrarily; better suggestions welcome. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8301 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/beam.cc | 8 ++++++++ 1 file changed, 8 insertions(+) (limited to 'crawl-ref/source/beam.cc') diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 6cedc53a2b..08295b5241 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -268,8 +268,16 @@ bool player_tracer( zap_type ztype, int power, bolt &pbolt, int range) pbolt.reflections = 0; pbolt.bounces = 0; + // Save range before overriding it + const int old_range = pbolt.range; + if (range) + pbolt.range = range; + pbolt.fire(); + if (range) + pbolt.range = old_range; + // Should only happen if the player answered 'n' to one of those // "Fire through friendly?" prompts. if (pbolt.beam_cancelled) -- cgit v1.2.3-54-g00ecf