From c5950794e9a3e338fc2568e6f0e827868c821885 Mon Sep 17 00:00:00 2001 From: Jude Brown Date: Thu, 12 Nov 2009 09:01:44 +1000 Subject: Rename monspeak/monplace/monstuff to mon-speak/place/stuff. I'm pretty sure I've managed to replace every instance of a reference to these files, so I hopefully haven't missed anything. --- crawl-ref/source/beam.cc | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'crawl-ref/source/beam.cc') diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 8203461539..265732b9d3 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -46,8 +46,8 @@ #include "misc.h" #include "mon-behv.h" #include "mon-iter.h" -#include "monplace.h" -#include "monstuff.h" +#include "mon-place.h" +#include "mon-stuff.h" #include "mon-util.h" #include "mutation.h" #include "ouch.h" @@ -2877,7 +2877,7 @@ void fire_tracer(const monsters *monster, bolt &pbolt, bool explode_only) // When a mimic is hit by a ranged attack, it teleports away (the slow // way) and changes its appearance - the appearance change is in -// monster_teleport() in monstuff.cc. +// monster_teleport() in mon-stuff.cc. void mimic_alert(monsters *mimic) { if (!mimic->alive()) @@ -5153,7 +5153,7 @@ mon_resist_type bolt::apply_enchantment_to_monster(monsters* mon) } // The monster can be no more than lightly wounded/damaged, - // using the formula from monstuff.cc:mons_get_damage_level(). + // using the formula from mon-stuff.cc:mons_get_damage_level(). if (mon->hit_points <= mon->max_hit_points * 3 / 4) { simple_monster_message(mon, "'s soul is too badly injured."); -- cgit v1.2.3-54-g00ecf