From f3b1762e5a7ce54cb41729e3d4cedf482c4a42e9 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Thu, 26 Mar 2009 23:24:34 +0000 Subject: * Fix Xom's interest wrapping around from 0 to 255. (!!!) * In xom_acts, if Xom was bored (and now did something bad) reroll interest. * Greatly decrease amusement derived from the player entering a new level. (However, entering a new level via escape hatch or shaft is REALLY amusing, more so the deeper the shaft.) * Xom may be amused if you are caught in a net and there are hostile monsters around. * Fix draconian tiles not showing up correctly for Detect Creatures. * Improve card descriptions output for Triple Draw/Stack Five. * In inventory, add '&' hotkey for useless (== inedible) chunks. Still needs documentation. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9557 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/beam.cc | 8 ++++++-- 1 file changed, 6 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/beam.cc') diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index f9fff73040..68977eecb5 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -3872,8 +3872,12 @@ void bolt::affect_player() // in item_use.cc. if (item->sub_type == MI_THROWING_NET) { - player_caught_in_net(); - was_affected = true; + if (player_caught_in_net()) + { + if (beam_source != NON_MONSTER) + xom_is_stimulated(64); + was_affected = true; + } } else if (item->special == SPMSL_CURARE) { -- cgit v1.2.3-54-g00ecf