From e48766e842f0586ce575268ee7127f58d6d29f51 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Fri, 23 May 2008 15:15:10 +0000 Subject: Apply beam tracer prompt to helpless/fleeing etc. creatures when worshipping an appropriate god. I'm simply reusing dolorous unchivalric methods here. :) Also, don't prompt for harmless beams. Still TODO: Make the message differentiate between target and obstacles, and clean up the code a bit. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5193 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/beam.h | 7 ------- 1 file changed, 7 deletions(-) (limited to 'crawl-ref/source/beam.h') diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h index 02fa3c106c..315b37f427 100644 --- a/crawl-ref/source/beam.h +++ b/crawl-ref/source/beam.h @@ -178,13 +178,6 @@ bool test_beam_hit(int attack, int defence); * *********************************************************************** */ void fire_beam( bolt &pbolt, item_def *item = NULL, bool drop_item = false ); -// last updated 19apr2001 {gdl} -/* *********************************************************************** - * called from: beam - * *********************************************************************** */ -bool nasty_beam( monsters *mon, struct bolt &beam ); -bool nice_beam( monsters *mon, struct bolt &beam ); - // last updated 12may2000 {dlb} /* *********************************************************************** * called from: ability - it_use3 - item_use - mstuff2 - religion - -- cgit v1.2.3-54-g00ecf