From 61aa2965b3dbd9f20ea7cedcb85d143ccf5c4e7d Mon Sep 17 00:00:00 2001 From: dolorous Date: Fri, 7 Nov 2008 20:56:57 +0000 Subject: Consolidate the routines to remove the player's condensation shield into one function. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7403 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/cloud.cc | 7 ++----- 1 file changed, 2 insertions(+), 5 deletions(-) (limited to 'crawl-ref/source/cloud.cc') diff --git a/crawl-ref/source/cloud.cc b/crawl-ref/source/cloud.cc index 5dd3ec65f8..6229485d19 100644 --- a/crawl-ref/source/cloud.cc +++ b/crawl-ref/source/cloud.cc @@ -21,6 +21,7 @@ #include "ouch.h" #include "place.h" #include "player.h" +#include "spells4.h" #include "stuff.h" #include "terrain.h" #include "view.h" @@ -454,11 +455,7 @@ void in_a_cloud() int resist; if (you.duration[DUR_CONDENSATION_SHIELD] > 0) - { - mpr("Your icy shield dissipates!", MSGCH_DURATION); - you.duration[DUR_CONDENSATION_SHIELD] = 0; - you.redraw_armour_class = true; - } + remove_condensation_shield(); switch (env.cloud[cl].type) { -- cgit v1.2.3-54-g00ecf