From dcc94e4df24a1111124d87532aaa263f55edf58d Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sat, 17 Oct 2009 07:51:25 +0200 Subject: Naming consistency. Mostly rename functions from terrain.h that accept features of typ dgn_feature_type from grid_is_* to feat_is_*. --- crawl-ref/source/cloud.cc | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'crawl-ref/source/cloud.cc') diff --git a/crawl-ref/source/cloud.cc b/crawl-ref/source/cloud.cc index ce99e8de5c..f0d3146cf9 100644 --- a/crawl-ref/source/cloud.cc +++ b/crawl-ref/source/cloud.cc @@ -114,7 +114,7 @@ static int _spread_cloud(const cloud_struct &cloud) if (!in_bounds(*ai) || env.cgrid(*ai) != EMPTY_CLOUD - || grid_is_solid(grd(*ai)) + || feat_is_solid(grd(*ai)) || is_sanctuary(*ai) && !is_harmless_cloud(cloud.type)) { continue; @@ -145,7 +145,7 @@ static void _spread_fire(const cloud_struct &cloud) continue; // burning trees produce flames all around - if (!grid_is_solid(*ai) && make_flames) + if (!cell_is_solid(*ai) && make_flames) _place_new_cloud( CLOUD_FIRE, *ai, cloud.decay/2+1, cloud.whose, cloud.killer, cloud.spread_rate ); -- cgit v1.2.3-54-g00ecf