From 614cdcf0426223561bf7a58ebb999e47c366fe82 Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 16 Aug 2009 17:24:46 +0000 Subject: As per FR 2795134, nerf damage reduction of elemental resistances. Damage is now reduced to 50% (level 1, unchanged), 33% (level 2, was 20%), and 20% (level 3, was 10%), respectively. This only applies to players, monster resists are unchanged. The purpose of this change is to make the mid and late game harder without unduly affecting the early game. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10554 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/cloud.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/cloud.h') diff --git a/crawl-ref/source/cloud.h b/crawl-ref/source/cloud.h index 240ef74e77..9736788dbf 100644 --- a/crawl-ref/source/cloud.h +++ b/crawl-ref/source/cloud.h @@ -60,6 +60,7 @@ int steam_cloud_damage(int decay); cloud_type beam2cloud(beam_type flavour); beam_type cloud2beam(cloud_type flavour); +int resist_fraction(int resist, int bonus_res = 0); int max_cloud_damage(cloud_type cl_type, int power = -1); void in_a_cloud(void); -- cgit v1.2.3-54-g00ecf