From c1af72fdb75f13811c69666f5a770e6d8fe6ee44 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Fri, 29 Jun 2007 15:38:10 +0000 Subject: Steam clouds now do damage proportional to their density (experimental). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1691 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/cloud.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/cloud.h') diff --git a/crawl-ref/source/cloud.h b/crawl-ref/source/cloud.h index e94c7d83b5..be7502d6a0 100644 --- a/crawl-ref/source/cloud.h +++ b/crawl-ref/source/cloud.h @@ -27,5 +27,6 @@ void place_cloud(cloud_type cl_type, int ctarget_x, int ctarget_y, void manage_clouds(void); bool is_opaque_cloud(unsigned char cloud_idx); +int steam_cloud_damage(const cloud_struct &cloud); #endif -- cgit v1.2.3-54-g00ecf