From 3ede9fff7fa316a1d441a840533613226b720e8a Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 3 May 2009 22:04:54 +0000 Subject: Some spellcasting modifications, as discussed on c-r-d. * Spells are marked grey if you lack the necessary magic or if there are no visible monsters within range. * z bails out if there are no monsters in range * Z is the same as the old z behaviour * Wands now need to be e(V)oked. Feedback welcome! git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9727 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/cmd-name.h | 1 + 1 file changed, 1 insertion(+) (limited to 'crawl-ref/source/cmd-name.h') diff --git a/crawl-ref/source/cmd-name.h b/crawl-ref/source/cmd-name.h index 9b91471cb8..7667397bdd 100644 --- a/crawl-ref/source/cmd-name.h +++ b/crawl-ref/source/cmd-name.h @@ -58,6 +58,7 @@ {CMD_LIST_GOLD, "CMD_LIST_GOLD"}, {CMD_ZAP_WAND, "CMD_ZAP_WAND"}, {CMD_CAST_SPELL, "CMD_CAST_SPELL"}, +{CMD_FORCE_CAST_SPELL, "CMD_FORCE_CAST_SPELL"}, {CMD_MEMORISE_SPELL, "CMD_MEMORISE_SPELL"}, {CMD_USE_ABILITY, "CMD_USE_ABILITY"}, {CMD_PRAY, "CMD_PRAY"}, -- cgit v1.2.3-54-g00ecf