From b151b68bd42450a4c6fccf4fbb295bd6e504f968 Mon Sep 17 00:00:00 2001 From: Robert Vollmert Date: Sat, 17 Oct 2009 17:20:30 +0200 Subject: Replace monster_los by calls to losight. los_param got a new opacity_monmove to help. The change compiles and the game runs, but I'm unsure how to test monster pathfinding. Please tell me if anything went wrong! Removes mon-los.{cc,h}, so I'm afraid I may have broken the non-Unix builds again. --- crawl-ref/source/contrib/lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'crawl-ref/source/contrib/lua') diff --git a/crawl-ref/source/contrib/lua b/crawl-ref/source/contrib/lua index f641f8271c..bdb641df6b 160000 --- a/crawl-ref/source/contrib/lua +++ b/crawl-ref/source/contrib/lua @@ -1 +1 @@ -Subproject commit f641f8271c77ff5ad311d0f536accdc571d9b32f +Subproject commit bdb641df6b1d7c73e2df36b0fc7e5baeeba57122 -- cgit v1.2.3-54-g00ecf