From 55c63a79493e8ace5f2707a89fa59e13919bd162 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Wed, 11 Jul 2007 17:16:50 +0000 Subject: Map cleanup (Eino). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1840 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/dat/float.des | 456 +++++++++++++++++++++++------------------ 1 file changed, 256 insertions(+), 200 deletions(-) (limited to 'crawl-ref/source/dat/float.des') diff --git a/crawl-ref/source/dat/float.des b/crawl-ref/source/dat/float.des index 1dfe20cf62..1ab7a8fd9c 100644 --- a/crawl-ref/source/dat/float.des +++ b/crawl-ref/source/dat/float.des @@ -8,20 +8,18 @@ # # All maps dealing with the Vault branch system, including Vaults:8 # reside in vaults.des. -############################################################################### - -# Set the default depth for vaults. By default vaults are placed only -# in the main dungeon; if you want to place them elsewhere, use an -# appropriate DEPTH: in your vault definition. +############################################################################### -default-depth: D:12-26 +# Set the default depth for vaults. Be sure to adapt the DEPTH of particulary +# easy or tough vaults. Also, exlucde unthemely branches with !Lair etc. +default-depth: 12-26 ############################################################################## # Dummy probability balancer vault for depths 1-11. # # Why this is necessary: there are very few vaults in the 1-11 range (entries # are not considered here); to avoid too much repetition of the existing vaults, -# we use this dummy vault. +# we use this dummy vault. # NAME: dummy_balancer DEPTH: 1-11 @@ -51,104 +49,30 @@ SUBST: U=x, V=x, W=x, Y=x, Z=x SUBST: 1 = 1:20 ., 2=2., 3=23, 4=24 MONS: jackal/hound, human, Edmund/Jessica/Sigmund, Michael/Ijyb/Psyche MONS: sheep/nothing -# MAP -xxxxxxxxxxSxxxxxxxxxxxxxxxxxxxUxxxxxxxxx -xxxxxxxxxxxssxxxxxxxxx1xxxxxxuxxxxxxxxxx -xxxxxxxxxxxxxssxxxxxx111xxxxxuxxxxxxxxxx -xxxzzzxxxxxxxxxsxxxxxx1xxxxxxuxxxxxxxxxx -Zzzxzxzxx555xxsxxxxxxx1xxxxxuxxxxxxxxxxx -xxxxxxxzxx5xxx.xxx..x1xxxxxuxxxxxxxxxxxx -xxxxxxxzxx5xxxx......xxxxxuuxxxxxxxxxxxx -xxxxxxzxxxx5xx...2...cccxxxuxxxxxxxxxxxx -xxxxxxzxxxx....2224..+$cxxuxxxxxxxxxxxxx -xxxxxxxz.......2ll22.cccxxxuxxxxxxxxxxxx -xxxxxxxxx......3222.xxxxxxuxxxxxxxxxxxxx -xxxxxxxxxyxxxx2.......xxuuxxvvvvxxxxxxxx -xxxxxxxxyxxxx.......xx..vxvvxxxxvxxxxxxx -xxxxxxyyxxxxxrxxxxx.xxwxxvxxxxxxxvvxxxxx -xxxyxyxxxxxxrxxrxxxx.xxwxxxxxxxxxvxxxxxx -xyyyyxxxxxxxxrrxrrxxxxxxwxxxxxxxvxxxxxxx -xyxxxxxxxxxxxxxrxrrxxxxxxwwxxxxxxvvxxxxx -YxxxxxxxxxxxxxxxxxrxxxxxxxxwxxxxxxxvvxvV -xxxxxxxxxxxxxxxxrrxxxxxxxxxxwxxxxxxxxvxx -xxxxxxxxxxxxrrrrxxxxxxxxxxxxwxxxxxxxxxxx -xxxxxxxxxxxRxxxxxxxxxxxxxxxxWxxxxxxxxxxx + xSxxxxx xxxxxxxxxxUx + xxssxxx xx1xxxxxxuxx +xxxxxxxxxxxxxssx x111xxxxxuxx +xxxzzzxxxxxxxxxsxxxxxx1xxxxxxuxx +Zzzxzxzxx555xxsxxxxxxx1xxxxxuxxx +xxxxxxxzxx5xxx.xxx..x1xxxxxuxxxx + xxxxzxx5xxxx......xxxxxuuxxxx + xxxzxxxx5xx...2...cccxxxux + xxxzxxxx....2224..+$cxxuxx + xxxxz.......2ll22.cccxxxux + xxxxxx......3222.xxxxxxuxxxxxxxxx + xxxxxxyxxxx2.......xxuuxxvvvvxxxx + xxxxxyxxxx.......xx..vxvvxxxxvxxx +xxxxxxyyxxxxxrxxxxx.xxwxxvxxxxxxxvvx +xxxyxyxxxxxxrxxrxxxx.xxwxxxxxxxxxvxx +xyyyyxxxxxxxxrrxrrxxxxxxwxxxxxxxvxxx +xyxxxx xxxxrxrrxxxxxxwwxxxxxxvvxxxxx +Yxxxxx xxxxxxxrxxxxxxxxwxxxxxxxvvxvV +xxxxxx xxxxxxxrrx xxwxxxxxxxxvxx + xxxrrrrxxx xxwxxxxxxxxxxx + xxRxxxxxxx xxWxx ENDMAP -############################################################################## -# Rubicon -# -NAME: erik_rubicon_a -DEPTH: 10-16 -ORIENT: south -FLAGS: no_rotate -TAGS: no_pool_fixup -CHANCE: 6 -ITEM: ring of levitation / potion of levitation / nothing, potion of levitation -ITEM: nothing, nothing, nothing -SHUFFLE: {[(, )gh -SUBST: ?:?.w, ?=w., w:lw, ':'.c, '=cx. -MAP -xxxxxxxxxcccccccc????w.@??ww.@www???w...@???wwww.@ww??@..?ccccxxxxxxxxxxx -xxxxxccccwwwwwwwww..wwwww.wwwwwwww.wwwwwww.wwwwwwwwwwww??wwwwcccccccxxxxx -xxxxxcwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcxxxxx -xxxxxcwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcxxxxx -xxxxxccwwwwwwwwwwwwwwwwwwwcccwwwwwwwwwcwwwwwwwwwwwwwwwwwwwwwwcccwcccxxxxx -xxxxxcwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcxxxxx -xxxxxcwwwwwwwwwwwwwwwwwwwwwccwwwwwwwwwcwcwwwwwwwwwwwwwwwwwwwwwwcccccxxxxx -xxxxxcwwwwwwwwwwwwxwwwwwwwwwwwwwwwwwwwcwwwww.wwwwwwwwwwwwwwwwwwwwwwcxxxxx -xxxxxccwcwwwwwwwwwwwwwwwxwwwwww???wwwwwwwww???wwwwwwwww.wwwwwwwcccccxxxxx -xxxxxcccccc????w??.w????xw??w??...?wwww???w????w?w???w???w??cccccxxxxxxxx -xxxxxxxxxcxx...''....?..xx........??w??...c''....??.....???..cxccxxxxxxxx -xxxxxxxxxcx..(cc[.''..'xx...x.''.x..?xx.xcc..cxcx...xxx.'...chxxcxxxxxxxx -xxxxxxxxxcx..cc{c..xx.....xx...cc..xx....xcc....''xxx..x.xxc...cxxxxxxxxx -xxxxxxxxxccx....e.xx....x..x.....c....cx..x...x......c......cxcxxxxxxxxxx -xxxxxxxxxxcxexxx.x.x.xx.x.xx.xcc.xx.xccxx....xx.x.xxxccxx.xcccxxxxxxxxxxx -xxxxxxxxxxccx.gxxx..x..xdx..x.xxxx.x...xx.xx...xx.xxxx)..xxcxxxxxxxxxxxxx -xxxxxxxxxxxcxxxxxxxx...xxxxxxxxxccccccc..xxxxccccccccxxxccccxxxxxxxxxxxxx -xxxxxxxxxxxcccccccccccccccccccccccccccccccccccxxxxxcccccccxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP - -NAME: erik_rubicon_b -DEPTH: 10-16 -ORIENT: south -FLAGS: no_rotate -CHANCE: 4 -ITEM: ring of levitation / potion of levitation / nothing, potion of levitation -ITEM: nothing, nothing, nothing, nothing -SHUFFLE: {[(, fgW, )hi -SUBST: ?:?.wW, ?=wW., ':'.c, '=c. -MAP -xxxxxxxxxcccccccc?gw?f.@wgf?.@w??g?fw...@gwfw???.@wwww@..?ccccxxxxxxxxxxx -xxxxxccccwwwwwww??..f????.ww???www.???ww??.wwwwwwwwwwwffgg?wwcccccccxxxxx -xxxxxcwwwwwwwwwwww??wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww??wwwwwwwwwcxxxxx -xxxxxcwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwcxxxxx -xxxxxccwwwwwwwwwwwwwwwgwwwcccwwwfwwwwwcwwwwgwwwwwwwwwwwwwwwwwcccwcccxxxxx -xxxxxcwwwwwwwwwwwwwwgwwwwwwwwwwwwfwwwwwwwwwwwwwfwwwwwwwwwwwwwwwwwwwcxxxxx -xxxxxcwwwwwwwwwwwwwwwwwwwwwccwwwwwwwwwcwcwwww?wwwwwwwwwwwwwwwwwcccccxxxxx -xxxxxcwwwwwwwwwwwwxwwwwwwwwwwwwwwwwwwwcwwwww.wwwwwwwwwwwwwwwwwwwwwwcxxxxx -xxxxxccwcwwwwwg?wwwfwwwwxwwwwwwwwwwwwwwwwwwwfgwwwgwwwww.wwwwwwwcccccxxxxx -xxxxxccccccwffwg??fw?ww?gx??ww?..??wwwww??w?fwgw?fwgw??fg??gcccccxxxxxxxx -xxxxxxxxxcxx...'''...?..xx.....''.?ww??...c.'....??...'.?gg.xcxccxxxxxxxx -xxxxxxxxxcx..(cc[.'.'.xx..'.x.'..x..?...xcc..cxcx.x..x..''..cxhxcxxxxxxxx -xxxxxxxxxxcc..c{c..x.x...c.xxx.x.xx.'.'xx..cc..c.xx''.cc..xxx...xxxxxxxxx -xxxxxxxxxccx....e.xx...x...x.....c...c....cc....x...x....x....cxxxxxxxxxx -xxxxxxxxxxcxexxxxx.x.xxxx.x..xcc.xx..cc.x....xx.x.x.xccxx.xcccxxxxxxxxxxx -xxxxxxxxxxccx..xi.x.x.xxdxxxx...x..xx..xxxxx...x).xx..xc.xxcxxxxxxxxxxxxx -xxxxxxxxxxxcxxxxxx...x....xxxxxxcccccccxxxxxxccccccccx..ccccxxxxxxxxxxxxx -xxxxxxxxxxxcccccccccccccccccccccccccccccccccccxxxxxcccccccxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -xxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx -ENDMAP ############################################################################## # Sometimes You Just Gotta Run @@ -162,28 +86,28 @@ SUBST: X=x, Y:x. MONS: ogre, iron devil, nothing ITEM: potion of heal wounds / speed / berserk rage / scroll of blinking MAP -xxxxxxxxxx@xxxxxxxxxx -xxxxxxxxx...xxxxxxxxx -xxxxxxxxxX.Xxxxxxxxxx -xxxxxxxxxX1Xxxxxxxxxx -xxxxxxxxxX.Xxxxxxxxxx -xxxxxxxxxx.xxxxxxxxxx -xxxxxxxxxx.xxxxxxxxxx -xxxxxxxxxx.xxxxxxxxxx -xxxxxxxxx...xxxxxxxxx -xxxxxxxxx...xxxxxxxxx -xxxxxxxxx...xxxxxxxxx -xxxxxxxxx.d.xxxxxxxxx -xxxxxxxxx...xxxxxxxxx -xxxxxxxxx.d.xxxxxxxxx -xxxxxxxxx...xxxxxxxxx -xxxxxxxxx...xxxxxxxxx -xxxxxx....[....xxxxxx + xx@xx + x...x + xX.Xx + xX1Xx + xX.Xx + xx.xx + xx.xx + xx.xx + x...x + x...x + x...x + x.d.x + x...x + x.d.x + x...x + xxxx...xxxx + x....[....x xxxxxx..x(.{x..xxxxxx x...x...x...x...x...x x....x..xx]xx..x....x xxxxxx...xxx...xxxxxx -xxxxxxxxxxxxxxxxxxxxx + xxxxx xxxxx ENDMAP ################################ @@ -193,17 +117,17 @@ ENDMAP # but since they are normal speed with no range attacks, they can be escaped # NAME: slime_lemuel -DEPTH: 9-16, Lair +DEPTH: 6-16, Lair ORIENT: float MONS: w:20 ooze/jelly/fungus, slime creature/giant amoeba/oklob plant MAP -xxxxxxxxxxx -xxxx111xxxx -xx1111111xx -@+1112111xx -xx1111111xx -xxxx111xxxx -xxxxxxxxxxx +xxxxxxxxxx +xxxx111xxx +xx1111111x +@+1112111x +xx1111111x +xxxx111xxx +xxxxxxxxxx ENDMAP #################################### @@ -212,84 +136,53 @@ ENDMAP # NAME: shooting_gallery_Lemuel ORIENT: float +TAGS: no_pool_fixup no_monster_gen +ITEM: potion of levitation q:2 +: if you.absdepth() <= 16 then +MONS: orc wizard / centaur / jackal / killer bee larva / giant lizard / kobold / giant mite / grey rat / green rat / orange rat +MONS: deep elf priest / orc high priest / cyclops / orc priest / jelly / ogre / troll / yak / orc warrior / sheep / hog +: elseif you.absdepth() >= 17 then +MONS: deep elf priest / orc high priest / cyclops / yaktaur / slime creature / yak / wyvern / big kobold / toenail golem +MONS: yaktaur captain / manticore / deep elf high priest / orc sorcerer / ogre-mage / ugly thing / unseen horror / wandering mushroom +: end MAP ccccccccccccccccccccccccccccccccccccccccccccc ccxc$cxc*cxc$cxc*cxc$cxc*cxc$cxc*cxc$cxc*cxcc cxwwxwwwxwwwxwwwxwwwxwwwxwwwxwwwxwwwxwwwxwwxc -ccwwww9www9www9www9www9www9www9www9www9wwwwcc +ccwwww2www2www2www2www2www2www2www2www2wwwwcc cxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxc -ccww9www9www9www9www9www9www9www9www9www9wwcc +ccww1www1www1www1www1www1www1www1www1www1wwcc cxwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwxc cc.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.w.cc cx.........................................xc -cc.........................................cc +cc....................d....................cc cx.........................................xc cc.........................................cc ENDMAP - -########################################## -# a pointless little "vault" by Lemuel -# -NAME: strawberry_fields -ORIENT: float -DEPTH: 1-27 -SUBST: .= a .:200 1:2 2:1 -MONS: plant, butterfly -ITEM: strawberry -MAP -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -............................................. -ENDMAP - ############################################################################## # Beware the mummy's curse (Lemuel) # NAME: MiniTomb ORIENT: float -DEPTH: 10-26 +DEPTH: 20-26 MONS: large zombie / nothing, mummy, guardian mummy, greater mummy, large zombie MONS: mummy / nothing SHUFFLE: 2F, cbv MAP - xxxxx - x3$$x -cc ccc=ccccccccc -cccxxxxx c.....c...1$c c -@Fcx6$.x c..1..c...25ccccc +xxxxxxxxxxxxxxxxxxxxxxxxxxx +xxxxxxxxxxx3$$xxxxxxxxxxxxx +ccxxxxxxxxccc=cccccccccxxxx +cccxxxxxxxc.....c...1$cxxxc +@Fcx6$.xxxc..1..c...25ccccc cccccc=cccc.62..c...15c$$$c @+111.....+.63..=..F11=4||c cccccc=cccc.62..c...15c$$$c -@Fcx6$.x c..1..c...25ccccc -cccxxxxx c.....c...1$c c -cc ccc=ccccccccc - x3$$x - xxxxx +@Fcx6$.xxxc..1..c...25ccccc +cccxxxxxxxc.....c...1$cxxxc +ccxxxxxxxxccc=cccccccccxxxx +xxxxxxxxxxx3$$xxxxxxxxxxxxx +xxxxxxxxxxxxxxxxxxxxxxxxxxx ENDMAP ############################################################################# @@ -300,30 +193,28 @@ FLAGS: no_rotate ORIENT: float DEPTH: 5-12 SUBST: 1 = 1:70 2:60 3:25 -MONS: giant beetle w:20 / giant cockroach w:30 / butterfly w:20 -MONS: bumblebee / giant centipede / giant mite w:30 / giant mosquito +MONS: giant beetle w:20 / giant cockroach w:30 / butterfly w:20 +MONS: bumblebee / giant centipede / giant mite w:30 / giant mosquito MONS: giant blowfly / scorpion / redback w:5 MAP -ccccccccccc+ccccccccccc -c.....................c -c.....................c -c.....................c -c.....vvvvvvvvvvv.....c -c.....v111111111v.....c -c.....v111111111v.....c -c.....=111111111=.....c -c.....v111111111v.....c -c.....v111111111v.....c -c.....vvvvvvvvvvv.....c -c.....................c -c.....................c -c.....................c -ccccccccccc+ccccccccccc +cccccccc+cccccccc +c...............c +c...............c +c....vvvvvvv....c +c....v11111v....c +c....=11111=....c +c....v11111v....c +c....vvvvvvv....c +c...............c +c...............c +cccccccc+cccccccc ENDMAP ############################################################################# # Troll bridge (Lemuel) # +# possibility to script the trolls guard the bridge would be great here -evk +# NAME: troll_bridge DEPTH: 7-15 ORIENT: float @@ -434,6 +325,8 @@ ENDMAP ############################################################################# # Swampy vault # +# island version for shoal in lair.des -evk +# NAME: onia_ninara_012_swampy_vault TAGS: no_pool_fixup no_monster_gen ORIENT: float @@ -449,7 +342,7 @@ KMONS: E = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito KMONS: F = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:2 electrical eel / w:1000 nothing KMONS: H = swamp drake / swamp dragon / hydra / w:20 nothing KITEM: H = any good_item / any potion / w:20 nothing / gold -DEPTH: Lair +DEPTH: 16-20, Lair: 3-10, Swamp, Snake, Slime MAP xxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxx xxxxxxGGGxxxxxxGEDEExxxxGGxxxxxxx @@ -471,3 +364,166 @@ xxxxxxxxGFDEGGxxxxxxxxxGxxxxxxxxx xxxxxxxxxxAxxxxxxxxxxxxxxxxxxxxxx ENDMAP +########################### +# Another low-level vault - LP + +NAME: reptile_caves +DEPTH: D:8-12, Lair:* +MONS: giant gecko/giant newt, giant lizard, giant iguana, firedrake/swamp drake +MONS: snake, brown snake, yellow snake +SUBST: 4 = 34 +SUBST: 3 = 3:20 2 +SUBST: 2 = 2:20 1 +SUBST: 1 = 1. +SHUFFLE: ab/cd +SUBST: a = w, b = x, c = x, d = . +SHUFFLE: 123/567 +SUBST: w:wW. +SUBST: X=x. +ORIENT: float +MAP +xxxxxxxxxxxxxxxxxxxxxxxxxxxx +xxXw**wXxxxxxxxxxxxxxxX**XXx +xXwwwwwXxxxxxxX33xxxxxX423Xx +xXwww232XxxxxX121xxxxX.13Xxx +xXXwww2XxxxxxX.1xxxXXw222Xxx +xxXXwwwwaaXxxxXwxxaaaw1121Xx +xxxXwww1XaaaaawwaaaxXww211Xx +xxxxXw23xxxxxawwwxxxXww11XXx +xxxxXX1XxxxxxxxwwwxxxxX.Xxxx +xxxxxxX.XxxxXwwwwwxxx...Xxxx +xxxxxxx..Xxxx2xwwxxX..XXxxxx +xxxxxxxX.12111xw3X211bxxxxxx +xxxxxxxxxxXXXxxw2xxxxbbxxxxx +xxxxxxxxxxxxxxxw1Xxxxxbbxxxx +xxxxxxxxxxxxxXww1Xxxxxxbxxxx +xxxxxxxxxxxXwwww111@...Xxxxx +ENDMAP + +############################################################################# +# Small statue alley (Eino) + +NAME: small_statue_alley_a +DEPTH: D:10-20 +CHANCE: 7 +ORIENT: float +MAP +xxxcccccx +...G...G@ +.G.F.G.G. +.G.G.F.G. +@G...G... +xcccccxxx +ENDMAP + +NAME: small_statue_alley_b +DEPTH: D:3-10 +CHANCE: 2 +ORIENT: float +MAP +xxxcccccx +...G...G@ +.G.G.G.G. +.G.G.G.G. +@G...G... +xcccccxxx +ENDMAP + +NAME: small_statue_alley_c +DEPTH: D:6-12 +CHANCE: 1 +ORIENT: float +MAP +xxxcccccx +...I...I@ +.I.I.I.I. +.I.I.I.I. +@I...I... +xcccccxxx +ENDMAP + +############################################################################# +# Circle pieces altar (Eino) +# two versions are in float.des, combined CHANCE is 10 + +NAME: circle_pieces_altar_v3 +DEPTH: 3-26 +CHANCE: 3 +ORIENT: float +MAP +xxxxxxxxxxxxxxxxxx +.bbbbbbbbbbbbbbbbx +...bbbbbbbbbbbbbbx +@....bbbbbbbbbb... +.......bbbbb.....@ +xbb............... +xbbb...........bbx +xbbbbb.......bbbbx +xbbbbbb.....bbbbbx +xbbbbbb.....bbbbbx +xbbbbbb..C..bbbbbx +xbbbbbb.....bbbbbx +xbbbbbb.....bbbbbx +xbbbbb.......bbbbx +xbbb...........bbx +@.....bbbb......bx +..bbbbbbbbbbb..... +xbbbbbbbbbbbbbb..@ +xxxxxxxxxxxxxxxx.. +ENDMAP + +############################################################################# +# Doghouse (Eino) +# one of the doghouses is in mini.des, combined CHANCE of all of them is 10 + +NAME: doghouse_v2 +DEPTH: 5-8 +SHUFFLE: ?1T +SUBST: T : T V:2 +SUBST: ? : 1:2 . +MONS: hound / w:1 nothing / w:2 jackal +CHANCE: 3 +ORIENT: float +MAP +xx+xx +xx+xx +x...x +x?1Tx +x...x +xx+xx +xx+xx +ENDMAP + +NAME: doghouse_v3 +DEPTH: 5-8 +SHUFFLE: ?1T +SUBST: T : T V:2 +SUBST: ? : 1:2 . +MONS: hound / w:1 nothing / w:2 jackal +CHANCE: 3 +ORIENT: float +MAP +xxx+xx +xxx+xx +xx...x +++..?x +xx.T1x +xxxxxx +ENDMAP + +NAME: doghouse_v4 +DEPTH: 6-8 +SHUFFLE: ?1T +SUBST: T : T V:2 +SUBST: ? : 1:2 . +MONS: hound / w:1 nothing / w:2 jackal +CHANCE: 2 +ORIENT: float +MAP +xxx+xxx +xxx+xxx +xx...xx +++.T.++ +xx?1?xx +xxxxxxx +ENDMAP -- cgit v1.2.3-54-g00ecf