From 577e34735a390f0fc1d7fe810550df2e1cbdf4d6 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Wed, 11 Jul 2007 17:52:58 +0000 Subject: Adjusted depths for various vaults. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1841 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/dat/float.des | 22 +++++++++++----------- 1 file changed, 11 insertions(+), 11 deletions(-) (limited to 'crawl-ref/source/dat/float.des') diff --git a/crawl-ref/source/dat/float.des b/crawl-ref/source/dat/float.des index 1ab7a8fd9c..a005f98e84 100644 --- a/crawl-ref/source/dat/float.des +++ b/crawl-ref/source/dat/float.des @@ -12,7 +12,7 @@ # Set the default depth for vaults. Be sure to adapt the DEPTH of particulary # easy or tough vaults. Also, exlucde unthemely branches with !Lair etc. -default-depth: 12-26 +default-depth: D:12-26 ############################################################################## # Dummy probability balancer vault for depths 1-11. @@ -22,7 +22,7 @@ default-depth: 12-26 # we use this dummy vault. # NAME: dummy_balancer -DEPTH: 1-11 +DEPTH: D:1-11 # Vaults tagged "dummy" are no-ops when the dungeon builder is looking for maps # by depth. TAGS: dummy @@ -38,7 +38,7 @@ ENDMAP NAME: erik_1 ORIENT: float TAGS: no_monster_gen -DEPTH: 7-11 +DEPTH: D:7-11, Lair # SHUFFLE: rR/sS/uU/vV/wW/yY/zZ, uU/nN SUBST: r=n, R=N, s=n, S=N @@ -79,7 +79,7 @@ ENDMAP # Moved deeper and minor changes. # NAME: erik_ogre -DEPTH: 6-10 +DEPTH: D:6-10 ORIENT: float SHUFFLE: 1X / 1X / 2l / 3Y SUBST: X=x, Y:x. @@ -117,7 +117,7 @@ ENDMAP # but since they are normal speed with no range attacks, they can be escaped # NAME: slime_lemuel -DEPTH: 6-16, Lair +DEPTH: D:6-16, Lair ORIENT: float MONS: w:20 ooze/jelly/fungus, slime creature/giant amoeba/oklob plant MAP @@ -165,7 +165,7 @@ ENDMAP # NAME: MiniTomb ORIENT: float -DEPTH: 20-26 +DEPTH: D:15-26 MONS: large zombie / nothing, mummy, guardian mummy, greater mummy, large zombie MONS: mummy / nothing SHUFFLE: 2F, cbv @@ -191,7 +191,7 @@ ENDMAP NAME: insect_pit FLAGS: no_rotate ORIENT: float -DEPTH: 5-12 +DEPTH: D:5-12, Elf SUBST: 1 = 1:70 2:60 3:25 MONS: giant beetle w:20 / giant cockroach w:30 / butterfly w:20 MONS: bumblebee / giant centipede / giant mite w:30 / giant mosquito @@ -216,7 +216,7 @@ ENDMAP # possibility to script the trolls guard the bridge would be great here -evk # NAME: troll_bridge -DEPTH: 7-15 +DEPTH: D:7-15 ORIENT: float TAGS: no_pool_fixup MONS: troll w:50 / rock troll / iron troll w:5 @@ -273,7 +273,7 @@ ENDMAP # Oklob gauntlet # NAME: oklob_2 -DEPTH: 18-27 +DEPTH: D:18-27, Lair, Elf MONS: plant, oklob plant ORIENT: float SHUFFLE: ]})yY / defzZ @@ -297,7 +297,7 @@ ENDMAP # Oklob shooting range # NAME: oklob_3 -DEPTH: 21-27 +DEPTH: D:21-27, Lair, Elf ORIENT: float SHUFFLE: ab" / AB' SUBST: a=[, b=(, A=., B=., "=., ':>', '=>. @@ -342,7 +342,7 @@ KMONS: E = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito KMONS: F = w:2 slime creature / swamp worm / giant blowfly / w:2 giant mosquito / w:2 electrical eel / w:1000 nothing KMONS: H = swamp drake / swamp dragon / hydra / w:20 nothing KITEM: H = any good_item / any potion / w:20 nothing / gold -DEPTH: 16-20, Lair: 3-10, Swamp, Snake, Slime +DEPTH: D:16-20, Lair:3-10, Swamp, Snake, Slime MAP xxxxxxxxxxxxxxxxx@xxxxxxxxxxxxxxx xxxxxxGGGxxxxxxGEDEExxxxGGxxxxxxx -- cgit v1.2.3-54-g00ecf