From 508e5d7de05f16cbb211e4dc7fd1b26c23865dc7 Mon Sep 17 00:00:00 2001 From: dshaligram Date: Sat, 6 Oct 2007 18:42:21 +0000 Subject: Added new maps by bobbens, moved Crypt and Tomb maps to crypt.des. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2342 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/dat/lair.des | 104 ++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 104 insertions(+) (limited to 'crawl-ref/source/dat/lair.des') diff --git a/crawl-ref/source/dat/lair.des b/crawl-ref/source/dat/lair.des index 5f28f12dbd..870bddf2f0 100644 --- a/crawl-ref/source/dat/lair.des +++ b/crawl-ref/source/dat/lair.des @@ -447,6 +447,110 @@ wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww wwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwwww ENDMAP +############################################################################## +# Ice dragon lair with assorted imp pets +# +NAME: ice_dragon_lair_bobbens +DEPTH: Lair:5-10 +TAGS: no_monster_gen +MONS: ice dragon +MONS: w:9 white imp/w:1 nothing +MONS: white imp +ITEM: any good_item +SUBST: ! = $:3 d:2 +SUBST: ' = w:15 x:9 c:3 .:1 +SUBST: ? = x:3 c:1 +SUBST: ; = x:2 .:3 +SUBST: _ = %:1 .:3 +SUBST: " = G:1 .:3 +MAP +;;..;..;;;.;;.;;; +;;...wwww.;;..ww.;; +;..ww'''ww..wwwww;;;; +;.ww'???wwwwwwwww;.... +;.ww'?!??''''''w...ww. +;..ww?!!??????'w..www. +;;..w?!1?...??'w"www.; +;;;.w?!!.2?3.?'wwww.; +;;;ww??w2.?W.''www.;; +;..www'??????'.wwww.;; +..wwww''????ww'''ww.;; +.wwwwwww...www'_'ww.; +..wwwww....www'''w.;; +.;www...V..wwwwww.;; +;;...........www.;;; +;; ;;;....w..; +ENDMAP + +############################################################################## +# Dragon lair embedded in wall +# +NAME: dragon_lair_wall_bobbens +DEPTH: Lair:5-10 +TAGS: no_monster_gen +: if you.absdepth() >= 18 then +MONS: dragon +MONS: w:5 firedrake/w:1 mottled dragon/w:2 nothing +: else +MONS: mottled dragon/steam dragon +MONS: firedrake/w:15 nothing +: end +ITEM: any good_item +SUBST: ! = $:3 d:2 +SUBST: ' = l:15 x:9 c:3 +SUBST: ? = x:3 c:1 +SUBST: ; = x:3 c:1 .:4 +SUBST: / = l:3 .:1 +SUBST: _ = %:1 .:3 +MAP +xxxxx?????????xxxxx +xxx?????..//???xxxx +xx???'.../?/!????xx +x???;.2./???!!???xx +x??;.1../;??!!???xx +x??;.../''???!???xx +x??;'.../'???????xx +x???;/..???????xxxx +x??????;.?????xxxxx +xx?????.;?????xxxxx +xx????./??????xxlxx +xx????.;_????xxxlxx +xx?./'.2///???x?xlx +x?//.././///x??xl/x +.._....//..//?x//.. +.././...G./..//.... +./........./....... +ENDMAP + +############################################################################## +# Hibernating monster in a tunnel, can be pretty dangerous +# +NAME: hibernation_bobbens +DEPTH: Lair:4-10 +TAGS: allow_dup no_monster_gen no_item_gen +MONS: w:5 death drake/ice dragon/dragon/swamp dragon +MONS: swamp dragon/hydra/grey snake +MONS: swamp drake/w:20 spiny frog/w:20 komodo dragon/w:20 gila monster/w:20 black snake +: if you.absdepth() >= 18 then +SUBST: M = 1:1 2:9 3:20 +: elseif you.absdepth() >= 13 then +SUBST: M = 2:1 3:4 +: else +SUBST: M = 3 +: end +SUBST: ; = x:3 .:1 +MAP +xxxxxxxxxx +xxx....xxx +xx......xx +xx..xx.Mxx +xxx..xxxxx +xxx;.;xxxx +xxx;..xxxx +xxxx..;xxx +xxx....xxx +ENDMAP + ############################################################################## # Branch ends: Shoal, Slime Pit, Snake Pit, Swamp # Note that the Shoals usually have a randomised end map; predrawn maps -- cgit v1.2.3-54-g00ecf