From bbefa2c38bdcc3a38225b3eed7a8475764c5671d Mon Sep 17 00:00:00 2001 From: j-p-e-g Date: Sun, 24 Feb 2008 15:31:21 +0000 Subject: Outsource randart names. Also: - Move database text files into subfolder "database", yay! - Don't print "uncursed" for identified randart weapons/jewellery as the status should be obvious once the name is known. - A bit of code cleanup (change in enum.h breaks saves!) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3460 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/database.h | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) (limited to 'crawl-ref/source/database.h') diff --git a/crawl-ref/source/database.h b/crawl-ref/source/database.h index a23773c6ce..d7fa281a7f 100644 --- a/crawl-ref/source/database.h +++ b/crawl-ref/source/database.h @@ -3,7 +3,7 @@ * Crawl * * Created by Peter Berger on 4/15/07. - * $Id:$ + * $Id$ */ @@ -60,6 +60,8 @@ std::vector getLongDescBodiesByRegex(const std::string ®ex, std::string getShoutString(const std::string &monst, const std::string &suffix = ""); std::string getSpeakString(const std::string &monst); +std::string getRandNameString(const std::string &itemtype, + const std::string &suffix = ""); std::string getHelpString(const std::string &topic); #endif -- cgit v1.2.3-54-g00ecf