From 621bd9ce58cc45ce9cfcc3cf1f576882b40a426d Mon Sep 17 00:00:00 2001 From: dshaligram Date: Thu, 15 Mar 2007 20:10:20 +0000 Subject: Cleaned up ghost and Pandemonium demon handling. Can now have multiple ghosts or Pandemonium demons on a level. Ghosts and Pan demons can coexist. (D:9 and later are eligible for >1 ghost.) Enabled loading ghosts in Pandemonium. Pandemonium demons can now be created outside Pan. Not that you'd want to do it, but you can. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1043 c06c8d41-db1a-0410-9941-cceddc491573 --- crawl-ref/source/defines.h | 3 +++ 1 file changed, 3 insertions(+) (limited to 'crawl-ref/source/defines.h') diff --git a/crawl-ref/source/defines.h b/crawl-ref/source/defines.h index f143a0ec51..d71743bc2e 100644 --- a/crawl-ref/source/defines.h +++ b/crawl-ref/source/defines.h @@ -47,6 +47,9 @@ // minimum value for strength required on armour and weapons #define STR_REQ_THRESHOLD 10 +// Max ghosts on a level. +#define MAX_GHOSTS 10 + // max size of monter array {dlb}: #define MAX_MONSTERS 200 // number of monster enchantments -- cgit v1.2.3-54-g00ecf